Modelling irregular shapes in Sketchup
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Hi,
I was trying to model an irregular shape in sketchup but facing difficulties doing it. Anyone can help?
The pics are below.
http://i177.photobucket.com/albums/w233/eastspringdt/2012-02-15101009.jpg
http://i177.photobucket.com/albums/w233/eastspringdt/2012-02-15100957.jpg
thanks.
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Something like this?
Sorry. It's impossible.
Just kidding.
I just did a rough example to show. First, I only drew 1/5 of it and made that a component. Then I made a radial array with 4 additional copies. The convoluted edge was drawn using the Bezier plugin and the Arc tool. Then I used TIG's Extrude Edges by Rails to create the skin. I did the outside skin that way, copied it up and scaled down the copy slightly. Then I used the same plugin to create the rim.
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Here is a rough idea, done with no extra tools, in about 30 minutes since I am extra slow.
The point is, that it is possible. The next steps after cleanup would be to scale copy the curvy bowl maybe 98%, to create the wall thickness then stitch the edge after intersect trim with skewed planes(or tilted circles)and erase away anything that doesn't look like the end product.
I stopped here just to get something to you.
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I made a mask and cut it away by a spear to make a bowl
30 min
I don't think the other object is that hard to do
Good luck with your project. -
Curviloft splines
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thanks for all the replies. It's fascinating. It'll take me a while to master it. thanks again
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