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    Tapering in Google Sketchup

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    • GaieusG Offline
      Gaieus
      last edited by

      I doubt that this could be done with a single face (although who knows?). It would probably be some sort of curved surface in this case. Try intersecting twice, with two faces.

      Gai...

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      • E Offline
        edyuyu
        last edited by

        No fair! Do tell. I willlearn with the native tools, I'm just running against time. A lil' cheat would be nice 😉...
        My shape is about 600m because I did not scale it from the beinning, but then I tried to using the tape measure tool and that wouldn't work...
        And the flat face is just a rectangle, right? It already takes on the shape of the tapering. How do I get the exact dimensions for the face to tapered to, so that it intersects with my model to my specific requirement?

        And most importantly, since I'm working with precision, what tool would you say to use to draw the face of my model, to begin with. Certainly not freehand tool...

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        • pbacotP Offline
          pbacot
          last edited by

          The tape measure tool can give you guides for the heights at each point. What Gai means I think, is that you have defined 4 points. They may not lie in the same plane.

          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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          • GaieusG Offline
            Gaieus
            last edited by

            What Peter say.

            Believe me, this is faster than with the plugin (especially that you need to install and all).

            You can use the tape measure tool to establish guide lines on all desired sides and adjust your rectangle(s) to those guides. I can still not visualize such a weird slanting to different directions however.

            As for the curvy face, there are bezier plugins. Look at the Plugin index (big, red menu bar on the forum index)

            Gai...

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            • E Offline
              edyuyu
              last edited by

              Yeah, I figured it's better as just one slant. Even sketching it in different slants was difficult.

              I'll work using the guidelines, though I've never used it before. I also wondered about the bezier thing but didn't find any plugins for Sketchup. I'll look up the index.

              It's especially important that I get it to scale, more than anything else. I will work on it and let you know how it goes. This is actually my first experience with Sketchup. newbie

              You've been such great help so far! Thanks a million. and also for your quick responses!

              By the way, how did you achieve the second tapering?

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              • GaieusG Offline
                Gaieus
                last edited by

                I simply used the scale tool on the top face.

                Gai...

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                • E Offline
                  edyuyu
                  last edited by

                  There's a slight snag. It seems whenever I delete the top part that I don't need from my model. It affects the part below the face. I tried to avoid taking off the top face, and just deleting the lines that form the curves, still it deletes some bits of the lowwer parts. Am I doing something wrong?

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                  • pbacotP Offline
                    pbacot
                    last edited by

                    Select all you can of the top part, then GROUP it. Then when you delete the group, the edges that are needed for the bottom part will stay. This is my favorite beginner's tip. More here: http://forums.sketchucation.com/viewtopic.php?f=79&t=12706

                    With this relatively complex shape you'll probably have some trial and error (erasing too much). Undo and try again. Or repair missing edges as you go.

                    Also make sure your edges are indeed bisected by the cutting plane. Working with an edge style with endpoints helps visualize true vertices.

                    MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                    • charly2008C Offline
                      charly2008
                      last edited by

                      Hi,

                      In this case, it can also be done by the native Rotate tool.

                      Charly


                      2012-02-11_194250.jpg


                      2012-02-11_193508.jpg

                      He who makes no mistakes, makes nothing

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                      • E Offline
                        edyuyu
                        last edited by

                        Hi, Thanks for all your help so far.

                        Speaking of that same complex shape, I have been able to draw it to some specific dimesnsion using beizer curves.
                        However, the edges did not become a face as I had thought they would.

                        I have tried to trace it using the freehand tool, but this is extremely difficult and the edges are really rough. i also tried turning drawing a polyline around it, but it gives a whole different shape altogether.
                        Any suggestions, please? This is really frustrating.

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