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    Glass Block Study

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    • cheddaC Offline
      chedda
      last edited by

      Thanks Mike, Jason your right i need to look into proxies. I love the fact that studio just eats geometry no problem. If only sketchup could handle it !

      Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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      • jason_marantoJ Offline
        jason_maranto
        last edited by

        @chedda said:

        Thanks Mike, Jason your right i need to look into proxies. I love the fact that studio just eats geometry no problem. If only sketchup could handle it !

        Yeah, I feel that way too -- I love Studio for that reason (and some others).

        Also in the near future we should have MXS references for the SketchUp plugin which means you won't even need to load the high-poly geometry into SketchUp at all... I'm looking forward to this particularly due to my ZBrush related projects.

        Best,
        Jason.

        I create video tutorial series about several 2D & 3D graphics programs.

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        • elmerE Offline
          elmer
          last edited by

          Hi Chedda,

          Beautiful work!
          Thanks for the skp, might be useful one day.
          Have you totally abandonned Artl for Maxwell?

          Regards,

          Patrice

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          • HieruH Offline
            Hieru
            last edited by

            Nice work and thanks for sharing the model πŸ‘

            I've tried a few different methods of rendering glass blocks, but nothing really beats actually modelling them.

            www.davidhier.co.uk

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            • R Offline
              Roger
              last edited by

              To be perfect the glass block would need a little optical twisting (ripple)in the middle of each block.

              http://www.azcreative.com

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              • soloS Offline
                solo
                last edited by

                There are many types.

                http://www.amarsiwala.com/wp-content/uploads/2011/03/gbw6.jpg

                This could make a good challenge.

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • HieruH Offline
                  Hieru
                  last edited by

                  Even the plain clear one has got a bit of distortion though πŸ˜‰. Just needs a bit of bump.

                  www.davidhier.co.uk

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                  • cheddaC Offline
                    chedda
                    last edited by

                    Thanks for the comments guys, Jason that sounds great, Elmer yes Art abandoned, Roger & Solo i chose to make the perfectly flat one ! Heiru i don't want them to have the same bump i'd have to replace the front and rear face with a simple plane then map bump argghhh...........

                    Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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                    • soloS Offline
                      solo
                      last edited by

                      Challenge?

                      http://forums.sketchucation.com/viewtopic.php?f=81&t=43169

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • HieruH Offline
                        Hieru
                        last edited by

                        When using your model with Thea I will have to separate the glass into an inner surface and individual front and back faces anyway, so UV mapping for bump won't be a big deal.

                        As it goes adding the bump is probably a fruitless task as I don't think many people will pick up on that kind of detail - I'll still do it anyway πŸ˜„ .

                        www.davidhier.co.uk

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                        • HieruH Offline
                          Hieru
                          last edited by

                          A glass challenge? Me? Never!!! - can't stand the stuff.

                          Oh go on then πŸ˜„

                          www.davidhier.co.uk

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