Render Question
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Model the tabletop surface instead of using a bump map. Also light from the top left rear (shadow cast forward) and set up a reflector off camera to bounce light back into the resulting dark front of the box.
Trust me.

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Here is a quick go with Photoshop and Dave's rendering. Posted with his permission of course.

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@unknownuser said:
Here is a quick go with Photoshop and Dave's rendering. Posted with his permission of course.
That is pretty close to what I had in mind. Nice word to the Dave/Eric team.
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Well, I'm getting closer. I changed the style of the box back closer to the original. I still need to work on the materials a bit but I think it is getting better. Thanks to all for the suggestions.
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So that means I've taken a step or two back?
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That would depend on which way you were facing in the first place.
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Totally unconvincing render Dave. And where did you get that woodgrain material, awful!
Baz -

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Final.
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Sublime

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With your input, this post could be even better π
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