"Material" Lines aren't dark enough
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I'm working on a floor plan. I'm trying to use a blck line brick material from TIG's 2D tools, but it doesn't appear as dark as the lines of the model (house). I would like them to be the same darkness/value on the elevation. How can I adjust this? Thanks
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Please post an example.
The 2dLine tools does set colors of varying thicknesses.
The 2dHatch tool uses preset hatch patterns.
You can remake colored materials, or even edit a hatch's image... BUT let's see what the actual issue is first... -
Thanks for the reply TIG. I want the elevation to be in black and white, but I can't get the material as dark as the lines in the model. I would like them to all be the same value of darkness/black. I can't figure out how to adjust this...
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Your images look fine to me
The hatching is based on a standard set of jpg files - CAD patterns - these are somewhat feint, as most hatching is usually in a thin line anyway to be paler than the main graphics.
BUT if you want a pattern to be darker, once you have used the 'hatch-patt' you can open the Material Browser > Model, select the material, > Edit, and then choose to 'edit the material'. using one of the buttons in the main pane [you'll need to have set up an Image-Editor in your Preferences first! - most people use PhotoShop/Gimp/PaintShopPro/etc].
Adjust the image, changing its contrast/sharpness etc, until it looks more like you want.
Save and close; and the hatching should now display the new image as your have edited it.
You can repeat the editing until it's as near as you can get...Assuming you have some 'hatch-patt' materials sets as you want, then you can also use the Edit pane to export these images externally. Then you can either overwrite the existing ones that come with the toolset... or much more sensibly, make new variants of them in the same folder to use as alternative 'hatch-patts' in other SKPs later - perhaps using '-DARK-' in their names.
If you make a useful new set why not post them here for others to benefit from - after all the main tools set is made freely available and you can contribute to its success... -
I tried editing the material using sharpness, contrast, etc and it didn't help. When I zoom out enough to view the whole house, I can't even see the texture. Maybe this has something to do with the scale of the material? I really can't figure this one out. I tried making my own material from a jpeg of lines drawn in Sketchup and I ended up with the same problem. Black and white materials seem to be a problem because there isn't any "color" to manipulate.
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If the image lines are say 1 pixel thick when you zoom out they'll vanish - but then of course thin mortar joints in masonry can't be really seen from a distance either !
Try making the fully black lines in the image 2 pixels wide and see it that helps...
You can imagine if the images lines were 10px wide you'd probably see them !Edges/profiles are in a specified pixel width, irrespective of their distance from the viewer, so an edge is say always 2px wide no matter where it is in 3d; but images have a total fixed pixel width, so if you move far enough away they will become feint or invisible - if a whole image occupies just 10px 'on screen', but its 'real' size is let's say 300px, it needs to be 'down-sampled' to fit into the 10, so detail is lost ! ... The converse of that is that multiple edges when seen far away can look like a 'black=blob' because they all become 2px each, fitting into a small screen area of a few pixels, leaving no visible 'gaps' between each other !
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