Help needed on RAM load in large sku file
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Will "hiding "components, groups, and other entities in a very large sku. file, help lower the load on RAM so my zoom tools work faster. I have a very powerfull PC,(i7-975) with 6 gig of RAM, and a fairly good GPU, driving two monitors. The particular file in question is loaded with so many entities, groups and components, things are starting to slow down as I add more things. But I need to see the entire model in order to line up centerlines on certain items. But I could "hide" various of these, if it will help with the speed of my zoom tools. If not, got any ideas?
Thanks for any insight.
fitZ -
Ghost Component might help you out.
http://forums.sketchucation.com/viewtopic.php?t=21469 -
Couple of thoughts;
- You state you have 6 GB of of RAM So I assune that means you have the 64 bit version of Windows 7 I hope. Other wise you can only address 4GB of that;
- SU runs as a 32 bit app and will only use a single core. W7 64 bit and as ,with W 32 bits, device driver memory uses some of the RAM. With W7 64 SU can use 4 GB of Ram unlike only 2GB for w 32 with 4 Gb of RAM. I have seen posting here where 2 Monitors with 1 GB each is used . You can check out what is being used by using the device manager, selecting resource by connection and then memory. That will show what is using what. The down side is the report is in hex so use the windows calculator and you can convert the numbers to decimal.
You are on the correct path=> rendering is the main cause of slowness because the GP must re-calcualte for every change in view. So use :monochrome as much as possible; layers turned off: keep poloygon count down; you can use scenes to help with the orbit to spots in your model. See this http://sites.google.com/site/sketchupsage/faster.These do not help with the startup because the program needs to load from disk which is relative slow.
There are some settings in the BIOs that may also help but will have to run that down for you. ALso check task manager and see what RAM it is reporting?
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Hi folks.
Consider minimizing the workload for the GPU (Graphic Processing Unit). Try these ideas either one by one or a few at a time or even all at a time:
1 - Set Shadows to off.
2 - Use a less demanding rendering mode like Shaded instead of Shaded with textures or even Monochrome or Hidden line or Wire frame in extreme cases.
3 - Turn profiles off since thick profiles need more pixels to be turned on and thus are taxing the GPU.
4 - Hide as many geometries as you can by assigning these to hidden layers.
You can use scenes to memorize all these settings.
What I did while working on a large model was to create a scene I called Work and another called Render. In each one, I disabled the memorizing of the camera position to avoid loosing any carefully orbited, paned and zoomed view.
After that, simply clicking on the Work scene tab allowed me to get a responsive model. When satisfied with the view, I would only click on the Render scene tab.
Just ideas.
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WOW guys! THANK YOU SO MUCH!
@unknownuser said:
Ghost Component might help you out.
OMG! I think that tool bar would fill both of my monitors. But I downloaded it anyway. Just a question though. I didn't understand the "activation" thing..or whatever he called it. I extracted the files to the Sketchup PLUGIN directory..but nothing happened. Can someone enlighten me please? Sometimes this stuff gets real confusing.
@unknownuser said:
So I assume that means you have the 64 bit version of Windows 7 I hope
You assume correctly. And I LOVE my system. Normally, it's so fast it makes me Hahahahahaha!'' But as this file grew in size...well, it's starting to act like my old P4 when trying to render. Oh, and speaking of Rendering..I've also downloaded two free rendering programs. FREE Maxwell for Sketchup, which I still haven't figured out the C+ instructions. That kind of stuff scares me.
But I did manage to get the Maxwell toolbar on the screen, and actually got one file to "render". Probably because I haven't even started the learning curve and don't know diddly squat how it works yet. But I wasn't impressed at this first rendering. Maybe I expected too much.
The other is Kerkythea..talk about a learning curve...YIKES!
And that's the problem. Since I've just recently built this computer,(all designed in Sketchup btw!) I've never had this kind of Processing power...so I've finally able to start learning things I've been waiting YEARS to learn. Which means I'm at the beginning of many learning curves. Skechup is only one of many application I'm trying to conquer at the moment.
But Sketchup is a working tool for me. I'm a semi-retired journeyman CAD detailer/draftsman and designer. I also have a small woodworking business, which means Sketchup is my MAIN working tool. It's also my 'fun" thing too. And this file in question..is part of my "fun" thing.
It's a cable layout for my home recording studio. Here's the point I'm at today.But enough of that.
@unknownuser said:
You can check out what is being used by using the device manager, selecting resource by connection and then memory. That will show what is using what.
Cool. will do.@unknownuser said:
The down side is the report is in hex so use the windows calculator and you can convert the numbers to decimal.
Hmmm, I'm glad you added that second part.@unknownuser said:
You are on the correct path=> rendering is the main cause of slowness because the GP must re-calcualte for every change in view.
So every time I move my view, one core is doing all the calc's for moving entities in the model,while also processing the screen data?
So, when I move my view, Sketchup is "rendering" the new view,is that correct? Hmmm..learn something new every day. I never thought of Sketchup "rendering". I just assumed "rendering" was something that other programs did. Not Sketchup. Ok, now I understand. Alright, now for the solution.@unknownuser said:
:monochrome as much as possible; layers turned off: keep poloygon count down; you can use scenes to help with the orbit to spots in your model. See this
Fantastic. Thanks!@unknownuser said:
There are some settings in the BIOs that may also help but will have to run that down for you.
BIOS?Don't scare me. My old Gigabyte P4 mobo was scary enough..but THIS computer uses an EVGA 3xSLI CLASSIFIED! Holy crap. Well, I guess now is good as time as any to open Pandoras box. BTW, this computer is also my studio DAW..which is WHY I built this computer in the first place. You see, my system is actually part of a two computer system. In reality, the SECOND computer will ultimately be my graphics computer. I'm still building that one. Here is a pic of THIS computer. So, I'm using Sketchup TEMPORALLY on this computer. So anything I do to this computer must be related to the effects any action may cause...to the DAW. That's why going into the bios scares me. I don't want to screw it up. But I'm open to your ideas. Thanks.
btw, here's my system. I resides in the bottom center right compartment. The empty compartment is for the new graphics computer. The reason for them being in this fixture is the fixture is for noise suppression in my Control room. I designed almost everything here in Sketchup. Here's a few shots.I couldn't have built this without Sketchup. Even the computer itself.
Hence my cable file. I need it. Because of this file, I've already found more than a dozen mis-connections and misc unanticipated problems.
So now you see where I'm coming from..and the reason for my file.
@unknownuser said:
Consider minimizing the workload for the GPU (Graphic Processing Unit). Try these ideas either one by one or a few at a time or even all at a time:
Cool! Will do.
Guys, again...thank you so much. And please accept my apology if I over posted with the pics and all. I just wanted you to see what I'm dealing with and it's relationship with Sketchup.
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Oh, btw, if anyone is interested. No, the studio isn't finished yet. I's supposed to look like this.
Again, I couldn't have planned the design without Sketchup. I've been working on this project for a long time but it would have been impossible without Sketchup
And here is what it allowed me to build.
And even to model the studio acoustic materials.
Well, that should illustrate why Sketchup is so important to me.
And btw, here is the latest woodworking project.
Again, Sketchup to the rescue.
[img:rgsiym2t]http://httpics.com/is.php?i=1754&img=Paul_LR_Design_.jpg[/img:rgsiym2t]So you can see now...Sketchup is IMPORTANT to me.
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ummmmmmmmmm...I just rebooted Sketchup and got this prompt...
@unknownuser said:
Error Loading File tt_selection_toys.rb
no such file to load -- TT_Lib/core.rbWhat do I do now?
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For the BIOS, run msconjfig, select the boot tab and advanced, You may have a selection box that is use max memory or such. Unselect that other wise it is telling the kernel to use max memory vs what it needs, That may free some more memory for SU to use. Is that a soild state drive you are showing
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Hello mac1 and thank you. Will do.
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Whyile you are looking check to see if use memory remapping also there.
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Hi folks.
After seeing the kind of model that you make, no wonder that SU is brought to a crawl.
I would suggest that you model all those cables and knobs using as few segments as possible for the circles and arcs. Refrain from using the default values of 24 segments for circles and 12 segments for arcs. Combining these with the Follow me tool will create a lot of facets in very little time.
Click in succession on the scenes tabs of the attached SU file for ideas.
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