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    Texture Transparency

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    • GaieusG Offline
      Gaieus
      last edited by

      Are shadows on at all? Any texture should receive shadows.

      Gai...

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      • TIGT Offline
        TIG Moderator
        last edited by

        A PNG texture [with built-in-transparency] doesn't receive shadows.
        A transparent material [irrespective of its texturing] doesn't receive shadows.
        A face using a material with low opacity does not cast a shadow.
        A PNG used as a texture in a material with low opacity should be translucent [see-through].
        A PNG with an alpha-channel [i.e. a color set so that parts appear transparent] will be see-through for those areas even when the material using it as a texture is fully opaque - however, the whole face will cast a shadow, including seemingly see-through areas.
        There should be no visual different between a PNG Image and and PNG Image that you've exploded so it's become a face with a new material applied that uses the PNG as a texture [except that the face's edges become visible and the face will cast a shadow - unlike an Image!]
        If you want to convert an Image [that is a transparent PNG] into a 'cut-out' face that casts true shadows etc, and also receives shadows, then you need to use something like my ImageTrimmer tool on it...
        However, some preprocessing of the PNG might be needed, to ensure proper fully transparent and fully solid areas of color are available for processing.
        ๐Ÿ˜•

        TIG

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        • GaieusG Offline
          Gaieus
          last edited by

          @tig said:

          A PNG texture [with built-in-transparency] doesn't receive shadows.

          But TIG, I get png textures to receive shadows!

          Gai...

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          • V Offline
            Vicspa
            last edited by

            I just did a test on that, and I too get shadows on PNGs

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            • TIGT Offline
              TIG Moderator
              last edited by

              IF you use a non-transparent PNG as a material-texture then it casts shadows - just like a JPG would.
              BUT IF that PNG has an alpha-channel [transparency] then it doesn't cast a shadow ever - irrespective of whether or not the material using it is fully opaque !

              TIG

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              • GaieusG Offline
                Gaieus
                last edited by

                Ah TIG, originally you said the with or withouttransparency and that confused me (I have seen the moderator logs about you editing ๐Ÿ˜› )

                Gai...

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                • V Offline
                  Vicspa
                  last edited by

                  Thanks Tig, always willing to learn something new.

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    @gaieus said:

                    Ah TIG, originally you said the with or withouttransparency and that confused me (I have seen the moderator logs about you editing ๐Ÿ˜› )
                    You are right - I meant the materials transparency - it was ambiguous I edited it for clarity... ๐Ÿ˜ณ

                    TIG

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                    • GaieusG Offline
                      Gaieus
                      last edited by

                      ๐Ÿ‘

                      Gai...

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                      • pbacotP Offline
                        pbacot
                        last edited by

                        I think that's it. Give that man a cigar!

                        I added Alpha channel at the beginning to be able to eliminate the white around the borders of the site. The rest of it was solid opaque. I'll check by other methods

                        Thanks!

                        Peter

                        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          Because of the issue I added an extra step near the end of my ImageTrimmer tool.
                          The PNG Image initially needs transparency to work out what;s to be cut off the shape.
                          But then you have a component face with a material using the PNG as a texture that won't receive shadows ๐Ÿ˜’
                          SO you are then asked if you want to 'flatten' to texture image so it works [like a JPG], rather than the transparent PNG ! Answering 'yes' fixes it [it's automatically made anyway and is discarded if you decide not to use it!]
                          ๐Ÿ˜ฎ

                          TIG

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