V5 Beta MOI 3D on MAC / PC April 2022 !
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Try with _subdiv_beta6 as you have in your list's files
Sorry for the confusion, i had changed my name of file!
After the writing name, of course Enter!
Ps Of course you can make a Copy / Past of this name file from a Text file of numerous scripts!
(because install more "easy" is some time losted at the beginning : play first with the toy)
I have these Shortcuts for the "subdivision" modeling process)
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yes pilou! good spot!
thanks for the advice. I am loving MOI so far!
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yes, it's a true gem
New version of the _array3d speed*2!
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Nice! I got Subdivision to work thanks very much mate!
I just need to work out how well a subdivided solid exports.....when I export to OBJ or STL it seems to go quite jagged even at high resolution/poly.
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Example, image, files ?
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It's OK I'll sort it out. All the mesh previews look unsmoothed when uploaded to the 3D printing websites. It's more noticeable in the first image....it could be because i'm trying to subdivide and then punch holes/fillet afterwards and it causes a messy mesh. The fillets are a different resolution to the subdivided mesh so some conflict will occur. I'll get there I'm just being silly.
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Voronoï Diagram by Max Smirnov
Select Voronoi: Name it, Select Polygon: name it
Select Voronoi's lines
Call Boolean Inter
Click Polygon
Et voilà! -
does it work in 3D?!
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There is a [ missing from your link mate
One day, i swear, there will be a plugin where you just click "apply pattern" and then BOOM it's done! Whatever voronoi/tessellation you like. Just couple of clicks!! One day!!!
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FatLines by Max Smirnov
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Delcorners by Max Smirnov
Voronoi, Delcorners, Flow -
Smirnov is on fire! wow!
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New version of Subdivision by Max!
(Trick for volumes with difficulties like here : export as OBJ with triangles
then _importObj (By Max
and voilà! -
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Teasing by Max Smirnov
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