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    Export Camera in Blender

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    • Chris FullmerC Offline
      Chris Fullmer
      last edited by

      @natato said:

      (sorry my English isn't perfect)

      That's ok, neither is mine and I've been speaking it since I was a baby!

      Lately you've been tan, suspicious for the winter.
      All my Plugins I've written

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      • N Offline
        Natato
        last edited by

        Bravo, Fullmer.

        Progetti per la Comunicazione 3D
        http://www.stefanonatali.it

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        • N Offline
          Natato
          last edited by

          Hi, I tried it with "ExpCams2Blender"
          but I can not make it work.

          Then I found a manual mode:

          1. download "GSU8AdvancedCameraTools" plugin
          2. Cam create in SketchUp
          3. Blender export (obj mode)

          Now we have the coordinates in Blender and SketchUp Cam, you just have to insert a blender and adjust Cam. 😒

          Progetti per la Comunicazione 3D
          http://www.stefanonatali.it

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          • Chris FullmerC Offline
            Chris Fullmer
            last edited by

            What doesn't work? It used to work, it shouldn't be hard to get it working again. Does it give errors, did you just install it wrong (have you installed other plugins?). Did it show up in the menu system in SketchUp somewhere? Was there any material/tutorials to read? 😄

            Lots of questions, but most plugins tend to work. So give us some more info and we can probably help it work.

            Lately you've been tan, suspicious for the winter.
            All my Plugins I've written

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            • N Offline
              Natato
              last edited by

              The plugin (in SU window "Plug-in") generates an export file "name.py"

              Import into Blender (whit text editor),
              from there I can not go on .... 😕

              Progetti per la Comunicazione 3D
              http://www.stefanonatali.it

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              • TIGT Offline
                TIG Moderator
                last edited by

                A Blender .py file is like a SUp script [.rb] you need to run it in Blender [somehow]...

                TIG

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                • N Offline
                  Natato
                  last edited by

                  TIG's right, then the plugin "ExpCams2Blender" is working.

                  Progetti per la Comunicazione 3D
                  http://www.stefanonatali.it

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    @natato said:

                    TIG's right, then the plugin "ExpCams2Blender" is working.
                    Please clarify.
                    Are you saying you now have it working ?
                    If so can you explain a little of how you did it - so that others might also benefit from this...
                    [I expect it's some like:
                    inside blender hit [SHIFT + F11] to switch to a text window (it is a good idea to split the screen first, so you can still see the 3D scene).
                    Hit [ALT + o] or select Open from the File menu and load the script (the file with .py extension)
                    Now perhaps hit [ALT + p] and the script runs ???
                    ]

                    TIG

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                    • N Offline
                      Natato
                      last edited by

                      1. In the SU "Plug-in/ExpCams2Blender/Export Individual Cameras",
                      2. export files "name.py"
                      3. Blender Import file (open with Text Editor, and we are the coordinates of the Cam)

                      So, the plugin works correctly.
                      Then I'm sorry but I do not know about Blender to continue ...

                      Progetti per la Comunicazione 3D
                      http://www.stefanonatali.it

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                      • mitcorbM Offline
                        mitcorb
                        last edited by

                        Do you have a version of Blender? Do you have a version of Python language? Should be loaded with Blender. The file extension for Python is ".py". Is there a conversion you must make from .rb to .py?

                        I take the slow, deliberate approach in my aimless wandering.

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