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Export Camera in Blender

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  • C Offline
    Chris Fullmer
    last edited by 6 Nov 2011, 21:28

    @natato said:

    (sorry my English isn't perfect)

    That's ok, neither is mine and I've been speaking it since I was a baby!

    Lately you've been tan, suspicious for the winter.
    All my Plugins I've written

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    • N Offline
      Natato
      last edited by 6 Nov 2011, 22:15

      Bravo, Fullmer.

      Progetti per la Comunicazione 3D
      http://www.stefanonatali.it

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      • N Offline
        Natato
        last edited by 9 Nov 2011, 15:35

        Hi, I tried it with "ExpCams2Blender"
        but I can not make it work.

        Then I found a manual mode:

        1. download "GSU8AdvancedCameraTools" plugin
        2. Cam create in SketchUp
        3. Blender export (obj mode)

        Now we have the coordinates in Blender and SketchUp Cam, you just have to insert a blender and adjust Cam. ๐Ÿ˜’

        Progetti per la Comunicazione 3D
        http://www.stefanonatali.it

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        • C Offline
          Chris Fullmer
          last edited by 9 Nov 2011, 16:08

          What doesn't work? It used to work, it shouldn't be hard to get it working again. Does it give errors, did you just install it wrong (have you installed other plugins?). Did it show up in the menu system in SketchUp somewhere? Was there any material/tutorials to read? ๐Ÿ˜„

          Lots of questions, but most plugins tend to work. So give us some more info and we can probably help it work.

          Lately you've been tan, suspicious for the winter.
          All my Plugins I've written

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          • N Offline
            Natato
            last edited by 9 Nov 2011, 16:23

            The plugin (in SU window "Plug-in") generates an export file "name.py "

            Import into Blender (whit text editor),
            from there I can not go on .... ๐Ÿ˜•

            Progetti per la Comunicazione 3D
            http://www.stefanonatali.it

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            • T Offline
              TIG Moderator
              last edited by 9 Nov 2011, 22:11

              A Blender .py file is like a SUp script [.rb] you need to run it in Blender [somehow]...

              TIG

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              • N Offline
                Natato
                last edited by 10 Nov 2011, 07:12

                TIG's right, then the plugin "ExpCams2Blender" is working.

                Progetti per la Comunicazione 3D
                http://www.stefanonatali.it

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                • T Offline
                  TIG Moderator
                  last edited by 10 Nov 2011, 10:31

                  @natato said:

                  TIG's right, then the plugin "ExpCams2Blender" is working.
                  Please clarify.
                  Are you saying you now have it working ?
                  If so can you explain a little of how you did it - so that others might also benefit from this...
                  [I expect it's some like:
                  inside blender hit [SHIFT + F11] to switch to a text window (it is a good idea to split the screen first, so you can still see the 3D scene).
                  Hit [ALT + o] or select Open from the File menu and load the script (the file with .py extension)
                  Now perhaps hit [ALT + p] and the script runs ???
                  ]

                  TIG

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                  • N Offline
                    Natato
                    last edited by 10 Nov 2011, 10:53

                    1. In the SU "Plug-in/ExpCams2Blender/Export Individual Cameras",
                    2. export files "name.py "
                    3. Blender Import file (open with Text Editor, and we are the coordinates of the Cam)

                    So, the plugin works correctly.
                    Then I'm sorry but I do not know about Blender to continue ...

                    Progetti per la Comunicazione 3D
                    http://www.stefanonatali.it

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                    • M Offline
                      mitcorb
                      last edited by 10 Nov 2011, 15:25

                      Do you have a version of Blender? Do you have a version of Python language? Should be loaded with Blender. The file extension for Python is ".py". Is there a conversion you must make from .rb to .py?

                      I take the slow, deliberate approach in my aimless wandering.

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