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[Tutorial] SketchUp Ruby C Extension

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  • T Offline
    thomthom
    last edited by 6 Jan 2012, 08:25

    @jefftrull said:

    I'm off to turn this into a CMake recipe (this application is cross-platform); would anyone be interested in seeing that when it's done?

    Yes! If you want to add it to the existing project just let me know. I think you can just make a pull request anyway (though I've never used this feature.)

    I know that Dana tried to set up a CMake project - which AFAIK failed under SU. So a lean clean CMake bare bone recipe would be very much welcome!

    Thomas Thomassen — SketchUp Monkey & Coding addict
    List of my plugins and link to the CookieWare fund

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    • J Offline
      jefftrull
      last edited by 8 Jan 2012, 18:59

      Let's see how this works for people. Tested only under Windows, although I tried to make the analogous changes for OSX based on my reading of extconf.rb. This file is intended to live under "src" and will create targets for both extensions.


      CMake control file for Sketchup Ruby C Extension

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      • T Offline
        thomthom
        last edited by 15 Jan 2012, 11:12

        @jefftrull said:

        Let's see how this works for people. Tested only under Windows, although I tried to make the analogous changes for OSX based on my reading of extconf.rb. This file is intended to live under "src" and will create targets for both extensions.

        Sorry, haven't had time to look at this yet. I've got quite a list of things to do for the time being... 😞

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • C Offline
          chyn2000
          last edited by 18 Jan 2012, 06:42

          Hey guys,

          So, I got the ruby extension process to work, but I seem to be running into one little catch... multithreading.

          FYI: I'm using Pelle's C with the options TBD suggested in his SUExt example. I'm on a Win 7 (64 bit) system (though hopefully that won't matter).

          I'm trying to use _beginthread, but using TBD's settings, it seems I have an unresolved symbol '_beginthread'.

          Just to let you know, I am kind of new to multithreading and DLLs. I have created threaded applications, but never a threaded dll.

          Taking an example program that I have gotten to compile and run as a standalone app (pelle's C option multithreaded (lib)), I add the libs, includes and functions required to make it a ruby extension and it suddenly can't resolve _beginthread.

          A couple of modifications to TBD's project settings and I get it to compile and even be recognized by the irb. However, it seems the second the thread tries to run, the whole irb closes.

          The settings I modified to "get it to work" was:
          Runtime library from multithread (dll) to multithread (lib)
          and turn off "Omit default library in object files"

          Any ideas?

          Thanks,
          Reg

          
          // general Windows
          #pragma comment(lib, "kernel32.lib")
          #pragma comment(lib, "gdi32.lib")
          #pragma comment(lib, "user32.lib")
          #pragma comment(lib, "shell32.lib")
          #pragma comment(lib, "advapi32.lib")
          
          // Ruby
          #define HAVE_ISINF 1  // isinf macro redefinition workaround
          #pragma comment(lib, "msvcrt-ruby18.lib");
          
          // DLL
          #pragma comment(lib, "crt.lib");
          
          #include <stdio.h>
          #include <windows.h>
          #include <process.h>         // needed for _beginthread()
           
          // Ruby headers 
          #include "ruby.h"
          
          void  silly( void * );       // function prototype
          
          // De fining a space for information and references about the module to be stored internally
          VALUE KMRH = Qnil;
          
          int j = -1;
          
          // our function
          VALUE method_display_model(VALUE self, VALUE input)
          {
              // Our program's first thread starts in the main function.
              printf( "Now in the main function.\n" );
          
              // Let's now create our second thread and ask it to start
              // in the silly() function.
          //    _beginthread( silly, 0, (void*)12 );  //Commented out to see if the program would stay alive and it does
          
              // From here on there are two separate threads executing
              // our one program.
          
              // This main thread can call the silly() function if it wants to.
          	while(j != 0)
          	{
              	silly( (void*)j );
          		j--;
          	}
          
              Sleep( 10000 );
          
          	int i = NUM2INT(input);
          	return INT2NUM(i + 1);
          }
          
          // The initialization method for this module
          void Init_KMRH(void)
          {
          	KMRH = rb_define_class("KMRH", rb_cObject);
          	rb_define_method(KMRH, "display", method_display_model, 1);
          }
          
          
          void  silly( void *arg )
          {
          	int k = 10;
          	while(k-- != 0)
          	{
          //    	printf( "The silly() function was passed %d\n", (INT_PTR)arg );
              	printf( "The silly() function was passed %d\n", k );
          	}
          }
          
          
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          • T Offline
            thomthom
            last edited by 18 Jan 2012, 08:19

            That's way beyond me. I've not dealt with threading at all. But I'll be keeping an eye on this as it something I might want to do in the future.

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • C Offline
              chyn2000
              last edited by 18 Jan 2012, 15:40

              So, I have to apologize for wasting your time...

              First thing I need to do (yet again) is RTFM.

              The answer to threading is incredibly simple:
              _beginthread( silly, 0, (void*)12 );

              becomes

              rb_thread_create( silly, (void*)12);

              found it on:
              http://ruby-doc.org/docs/ProgrammingRuby/html/ext_ruby.html

              So, if you will excuse me, I need to go beat myself half to death...

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              • T Offline
                thomthom
                last edited by 18 Jan 2012, 15:52

                You will not get any joy from using Ruby threads. They are "green" threads. It's just Ruby dividing up the tasks itself - not the system. So making a thread in Ruby will not prevent SU from freezing.

                Link Preview Image
                Parallelism is a Myth in Ruby - igvita.com

                favicon

                (www.igvita.com)

                Thomas Thomassen — SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • Dan RathbunD Offline
                  Dan Rathbun
                  last edited by 18 Jan 2012, 18:06

                  And Daniel Berger's win32-thread package that wraps native threads is still Alpha and unstable (AFAIK.)

                  I'm not here much anymore.

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                  • J Offline
                    jefftrull
                    last edited by 20 Jan 2012, 16:47

                    I'm on to the next challenge now... building for the 1.8.7-p334 version my colleagues prefer (better compatibility with certain gems). Unfortunately this one was built with with mingw, and my VS2010 build flow that worked for 1.8.6-p287 (mswin) is not successful here. I have the following results:

                    1. build against 1.8.7-p334 built from source with VS2010: compile succeeds, load fails with missing dll msvcrt-ruby18-vc100 (or something like that). If I supply the dll, Sketchup crashes.
                    2. build against 1.8.7-p334 one-click install (mingw): compile fails. Lots of warnings about win32.h and missing ruby API functions
                    3. hybrid build pointing includes to mswin build of 1.8.7-p334, library from mingw one-click: link error

                    I'm under the impression that because dll's use the C API it should be possible to load a VS2010-generated extension into a mingw-built Ruby. Is it a hopeless cause?

                    Thanks,
                    Jeff

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                    • J Offline
                      jefftrull
                      last edited by 22 Jan 2012, 03:38

                      Today I made a startling discovery: the plugin I built under VS2010 against the 1.8.6-p287 mswin Ruby will load and run without changes in the 1.8.7-p334 mingw build. So the Ruby version and compiler both mismatch, and yet everything works. I'm dumbfounded but delighted, and my previous question is now moot.

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                      • T Offline
                        thomthom
                        last edited by 22 Jan 2012, 09:50

                        👍 😄

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • T Offline
                          thomthom
                          last edited by 6 Mar 2012, 13:03

                          @thomthom said:

                          Btw, does anyone know how one can make extconf.rb and make/nmake output their files to a given folder? I'd like to make it so that each platform outputs its generated files to separate directories.

                          Anyone know how to achieve this?

                          Making it so that when I build and compile under Windows everything is placed in a "win32" folder and "osx" when using OSX?
                          Or rather, to clarify, I know how to do conditionals - just don't know how to control where the generated files are output.

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • Dan RathbunD Offline
                            Dan Rathbun
                            last edited by 6 Mar 2012, 13:33

                            and you are compiling from the commandline, not from within the Visual Studio GUI interface, correct ?

                            I'm not here much anymore.

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                            • T Offline
                              thomthom
                              last edited by 6 Mar 2012, 14:00

                              Currently using nmake that comes with MS VS C++.

                              And I'm using a extconf.rb with mkfm to generate the makefile.

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • T Offline
                                thomthom
                                last edited by 18 Jun 2012, 10:04

                                Is it possible to build an Ruby C Extension under Windows that doesn't require additional libraries? When using Visual C++ to build the extensions require the C++ runtime library.

                                Thomas Thomassen — SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • tbdT Offline
                                  tbd
                                  last edited by 18 Jun 2012, 12:10

                                  yes. my old example did that. best is to check the DLL imports section to see what functions it requires

                                  SketchUp Ruby Consultant | Podium 1.x developer
                                  http://plugins.ro

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                                  • T Offline
                                    thomthom
                                    last edited by 18 Jun 2012, 12:12

                                    @unknownuser said:

                                    yes. my old example did that. best is to check the DLL imports section to see what functions it requires
                                    Ah, the Pelles C project! Is it possible to use to to just compile the C source without creating a project? (just trying to find a solution without creating too many extra project files.)

                                    Thomas Thomassen — SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • tbdT Offline
                                      tbd
                                      last edited by 18 Jun 2012, 13:09

                                      @unknownuser said:

                                      Is it possible to use to to just compile the C source without creating a project? (just trying to find a solution without creating too many extra project files

                                      the .ppj file is just a collection of commands. you can easily convert it to a .bat file if you dont want to have extra files (remember to create the .def file for the .dll link)

                                      SketchUp Ruby Consultant | Podium 1.x developer
                                      http://plugins.ro

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                                      • T Offline
                                        thomthom
                                        last edited by 18 Jun 2012, 13:22

                                        Do you remember the cause of the C:\ruby\src\ruby-1.8.6-p111\missing.h(71): error #1050: Redefinition of macro 'isinf'. error? And can you explain what your workaround actually do?

                                        Trying to set up a project myself so I actually understand this.

                                        Thomas Thomassen — SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • T Offline
                                          thomthom
                                          last edited by 18 Jun 2012, 13:25

                                          And why is the macro redefinition just a warning for this guy, but an error in Pelles C?
                                          https://github.com/barrie0482/rrdruby_win32_build/wiki

                                          Thomas Thomassen — SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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