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    Geodesic Dome Truss by TaffGoch - cloning to sphere?

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    • pilouP Offline
      pilou
      last edited by

      @TaffGoch : you rocks 😉
      I have seen your origin or rotation in the first file linked 😉
      I had the intuition that your part of truss can make a sphere but want to find another method 😉

      I believe that the Chris Fullmer plug can make the trick (inside a geodesic Sphere)but you must adjust the module component position after running the plug 😉
      if you have made the module without attention 😄
      It's the internal axe of the module component who makes the différence!
      (so edit the module component 😉

      You have also somme plugins like Mirror by Tig or Align by Didier Bur who can help for make somme copies in the space
      when they are not align to the axes 😉

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • T Offline
        Tonttu
        last edited by

        How do I find the origin (0,0,0 ?) for the rotation? The truss was already a component, so I copied and pasted it in place.

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        • gillesG Offline
          gilles
          last edited by

          zoom out the model you will find a guide point it's the center of the geode

          " c'est curieux chez les marins ce besoin de faire des phrases "

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          • T Offline
            Tonttu
            last edited by

            Yeah I tried that center point already (at the bottom), but using it as the first point and a corner as the endpoint only gave me a "six pointed star", ie. it rotated around the center point.

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            • T Offline
              Tonttu
              last edited by

              Ok I chose the points in reverse order and it seemed to do a better job, but it's a long way from a curved surface! This is basically a radial array, which will just produce a bumpy result.


              failed attempt

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              • TaffGochT Offline
                TaffGoch
                last edited by

                Tonttu,

                If you have guides visible (View > Guides),  you should see the central guidepoint.

                Use
                 (1) that guidepoint and
                 (2) one of the primary corners of the truss, as
                 (3) the endpoints of the rotation axis,
                 (4) rotate by 72°

                IcosaTruss_2.pngI have revised the model to show, more-clearly, the rotation axes. (The guidepoint was already there. I added only the guidelines.)

                -Taff

                "Information is not knowledge." -- Albert Einstein

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                • TaffGochT Offline
                  TaffGoch
                  last edited by

                  Tonttu,

                  I see now what you're doing wrong!

                  You are not using the "drag" technique, to specify the endpoints of the rotation axis.

                  You are, wrongly, rotating in some other plane; perhaps, the "blue" plane.

                  -Taff

                  "Information is not knowledge." -- Albert Einstein

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                  • T Offline
                    Tonttu
                    last edited by

                    Ok I changed to women's clothing and I'm trying to rotate now.. Kidding! Thanks man, you've opened a new psychedelic world of rotation for me! Everything is locking into place now.

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                    • TaffGochT Offline
                      TaffGoch
                      last edited by

                      Tonttu,

                      You can understand why I always teach that rotation technique first, to a new user.

                      I couldn't model without it!

                      "Information is not knowledge." -- Albert Einstein

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                      • T Offline
                        Tonttu
                        last edited by

                        Yes I noticed the slight misalignments, but I think the accuracy is enough for my purposes.

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                        • TaffGochT Offline
                          TaffGoch
                          last edited by

                          My apologies,

                          This is one of my oldest SketchUp models, which I built while learning SketchUp. As such, there are slight inaccuracies, regarding alignment of the groups and guidepoints. So, your rotation alignment problems were caused by my inaccuracies in placing the central guidepoints.

                          I have updated the model, to properly-align. I have also included an icosahedron, to depict and help visualize the rotation symmetries. I rotated the truss component, to the more-prevalent orientation, of a primary vertex pointing upwards (rather than a face.)

                          Update in 3D Warehouse: Geodesic Dome Truss

                          -Taff

                          "Information is not knowledge." -- Albert Einstein

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                          • brookefoxB Offline
                            brookefox
                            last edited by

                            @unknownuser said:

                            @TaffGoch : you rocks 😉
                            I believe that the Chris Fullmer plug can make the trick (inside a geodesic Sphere)but you must adjust the module component position after running the plug 😉
                            if you have made the module without attention 😄
                            It's the internal axe of the module component who makes the différence!
                            (so edit the module component 😉

                            It would seem that you are correct, professor, and I had some success at relocating the component axes for the purpose of using the component on to face plugin to exactly place the 20 pieces, but not nearly good enough.

                            Did you ever figure it?geodesic-compo to face-1.JPGgeodesic-compo to face-2.JPGgeodesic-compo to face-3.JPG

                            ~ Brooke

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                            • brookefoxB Offline
                              brookefox
                              last edited by

                              'Component onto face' doesn't know the rotation that is desired and so cannot necessarily properly rotate it but still it can be used and the results tweaked because in this case there are only 2 rotations.

                              pic shows components as placed; 10 'wrong', 10 'right.' All endpoints should be at intersections.

                              faces into components-2.JPG

                              pic shows 10 'wrong' rotated internally and redefined. So job is done with 2 rather than 1 component definition.

                              faces into components-3.JPG

                              faces into components-4.JPG

                              ~ Brooke

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                              • pbacotP Offline
                                pbacot
                                last edited by

                                What if you turned it over then applied the same component definition?

                                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                • brookefoxB Offline
                                  brookefox
                                  last edited by

                                  I don't think so but I'm perhaps not sure what you mean.


                                  sphere geo 20 face-icosahedron-3 of 4 component faces.skp


                                  faces into components-11.JPG

                                  ~ Brooke

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