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    WIP-Audi A5 Sportback 2010

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    • S 離線
      swagen
      最後由 編輯

      @ely862me said:

      :thumb: 👍
      Yay!!! I love what you do here,the wires show how much you are working on this !!

      I used to model like that!! Now i got too lazy and i inserted in my modeling technique the almighty SDS aka Artisan .
      Less work on making the initial geometry but sometimes smoothing takes longer for small details !

      Here's the low model : http://forums.sketchucation.com/download/file.php?id=46196&mode=view
      And here's the smoothed model : http://forums.sketchucation.com/download/file.php?id=46557&mode=view
      Hope you don't mind!

      Keep it coming!

      Hah! Be honest, it was you who inspired me with SketchUp modelling, by this video 😉 http://www.youtube.com/watch?v=tzjA0GPdQrw&feature=relmfu
      I've never thought Sketchup could ever make that kind of mesh until you show me. Great thanks for you, sir! 👍 👍

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      • S 離線
        swagen
        最後由 編輯

        @unigami said:

        Great work...can't wait to see more!

        I'm curious, are you using physical dimensions taken from an actual car or blueprint, or are you doing this by eye from photo references or something else? I'm always amazed when someone successfully captures the complex body shapes of a car ..it would be interesting to know your workflow.

        You've got the idea. A precise blueprint is essential in this case.
        I mostly look up from this site http://www.the-blueprints.com/
        I usually split the blueprint into 4 parts: front, side, rear and top view. And then rotate, align them into precise position.

        http://img33.imageshack.us/img33/7213/capture1gk.jpg

        In order to speed up workflow, I divided the scene into 4, using parallel projection : "top", "right", "back" and "perspective". This allows you to switch among them easily just by clicking those tabs.
        Once done with these things, we're ready to start.

        http://img818.imageshack.us/img818/8241/capture2rv.jpg

        It's really hard to decide which part of the car to start but I usually begin with the front fenders. The key here is the number of segments you use when create the circle. It's quite hard to describe by words, let's just look at the picture:

        http://img805.imageshack.us/img805/5568/capture3copy.jpg

        http://img90.imageshack.us/img90/5747/a5sportbacksk741smooth1.jpg

        The more segments you have here, the more resolution the other parts can get.

        These are only some of my "tips" to speed up the workflow. If you're planning to creat some kind of car with good attention to detail and clean, highly recommend to use other software like 3DsMax, Maya or Cinema4D. No need to "play" with SU 🤣

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        • thomthomT 離線
          thomthom
          最後由 編輯

          Looking very nice. I Love the topology.
          Btw, when modelling, have you used QuadFace Tools? http://forums.sketchucation.com/viewtopic.php?t=39442

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • sh00ksS 離線
            sh00ks
            最後由 編輯

            Awesome modeling 👍

            Love the level of detail you have put in it!
            Can't wait to see the finished render(s) 😎

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            • S 離線
              swagen
              最後由 編輯

              @thomthom said:

              Looking very nice. I Love the topology.
              Btw, when modelling, have you used QuadFace Tools? http://forums.sketchucation.com/viewtopic.php?t=39442

              For some part of the car- yes. Couldn't apply QuadFace for the whole model since I didn't intend to model in quad from the beginning. I definitely love the ruby! 👍

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              • H 離線
                Hussel Hann
                最後由 編輯

                One of the best car modeling (in SU) I've seen so far... 👍

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                • CarlohC 離線
                  Carloh
                  最後由 編輯

                  really really good! all the nice car models make me want to buy ely's car tutorial for summer hollidays 😄

                  one thing: why the perforated brake discs? as far as i know there is no RS version of the A5 fastback?

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                  • S 離線
                    swagen
                    最後由 編輯

                    newest update! sorry for the delay but I've got lots of crazy stuffs to do since getting new computer. Almost finished! I'm already taking steps into rendering. Hope final results will be fine.

                    http://img809.imageshack.us/img809/9098/64085908.jpg

                    http://img594.imageshack.us/img594/672/27278660.jpg

                    http://img198.imageshack.us/img198/2946/94872094.jpg

                    http://img39.imageshack.us/img39/5451/82856552.jpg

                    http://img811.imageshack.us/img811/5015/28011121.jpg

                    A "sneak peak" rendered scene. Done with Keyshot. Pretty good one, isn't it?

                    http://img836.imageshack.us/img836/2860/a5testedited.jpg

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                    • S 離線
                      swagen
                      最後由 編輯

                      @carloh said:

                      really really good! all the nice car models make me want to buy ely's car tutorial for summer hollidays 😄

                      one thing: why the perforated brake discs? as far as i know there is no RS version of the A5 fastback?

                      Since I don't have good reference images for the brake disc and caliper, just grab that one on the Warehouse 😄 hope it didn't bother the author. I'll fix that one later.
                      And I think this is not RS version, just... 2010 sportback version, you know, 4 seats, 4 doors 😆
                      I definitely love this 2010 version, because of its rims and headlights. They look kinda...sexy to me. They also took a lot of time to model but it's totally worth it.

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                      • CarlohC 離線
                        Carloh
                        最後由 編輯

                        http://s.bazar.at/audi-a5-alufelgen-85x19-reife-11-qmk10000-c4nv_m.jpg

                        maybe this can help? i'm really looking forward to see the final renders 👍

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                        • pilouP 離線
                          pilou
                          最後由 編輯

                          Very convincing result ! ☀

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • okomtaO 離線
                            okomta
                            最後由 編輯

                            that was awesome,,,i will learn to make modeling like that,,

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