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    Material Testing Model

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    • soloS Offline
      solo
      last edited by

      I agree.

      That's why in the licensed user materials forum they use different ways for different materials, like this way for flooring:


      Paving_038.png

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • V Offline
        valerostudio
        last edited by

        The test ball is a standard to get a sense of how a material will render. I agree that they aren't great for arch materials, but the test ball has been a standard because it lets you see the material in a variety of situations. Maybe we create our own? I will mock one up and you guys give a try if you want also. Our goal here is to make a material testing object that is best suited for architectural materials.

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        • broomstickB Offline
          broomstick
          last edited by

          @valerostudio said:

          Our goal here is to make a material testing object that is best suited for architectural materials.

          It could be interesting.. Also lets try and see what happens on the top of curved walls

          Like so:

          http://www.cavegontero.com/public/images/catalogo/18_9_2010_21_16_43_cordoli6th.jpg

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          • V Offline
            valerostudio
            last edited by

            Sorry for the delay on this, but here is my first shot at it.


            MatTester.jpg

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            • R Offline
              rspierenburg
              last edited by

              I really like that test model. Any chance you can post the .skp for it?

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              • V Offline
                valerostudio
                last edited by

                Looks like Alan modeled one in the traditional format for those of you with a FormFonts sub. http://www.formfonts.com/viewModel.php?view=1&id=16039&config=1

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                • V Offline
                  valerostudio
                  last edited by

                  @rspierenburg said:

                  I really like that test model. Any chance you can post the .skp for it?

                  In case anyone wants to play with the model I put together.


                  Material Test Studio.skp

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                  • A Offline
                    alcohorse
                    last edited by

                    Great Test model!

                    Right down to the impression of the logo πŸ‘ This is gonna make me sound very stupid, but how did you do that bit? Did you draw over an image of the logo in su?

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                    • N Offline
                      nomeradona
                      last edited by

                      thanks will be one of the guys who will play it now..

                      visit my blog: http://www.nomeradona.blogspot.com

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                      • V Offline
                        valerostudio
                        last edited by

                        @alcohorse said:

                        Great Test model!

                        Right down to the impression of the logo πŸ‘ This is gonna make me sound very stupid, but how did you do that bit? Did you draw over an image of the logo in su?

                        You can trace it or you if hate tracing (like me) you can import the image into Illustrator, convert to vector using Live Trace, export to DWG and it should make a face in SU (hopefully).

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                        • N Offline
                          nomeradona
                          last edited by

                          I dont know if I push the playing for this model too much... http://sketchupvraymaterials.blogspot.com/

                          visit my blog: http://www.nomeradona.blogspot.com

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                          • V Offline
                            valerostudio
                            last edited by

                            Fantastic! This looks like the makings of a great vismat site!!!

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                            • N Offline
                              nomeradona
                              last edited by

                              i dont know where this will go, but so many interest, lots are wanting to pitch in on which im happy. we would like to retain the valero studio πŸ˜„. I hope there will be a script that automates the process of applying the material to the model. and you dont do it manually.

                              visit my blog: http://www.nomeradona.blogspot.com

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                              • V Offline
                                valerostudio
                                last edited by

                                I appreciate the credit for the model. If it makes it cleaner, feel free to take it off the model. Kudos on the website is enough for me. Thanks.

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                                • chonC Offline
                                  chon
                                  last edited by

                                  Thanks a lot for that site Nomeradona ! πŸ‘ πŸ‘

                                  SU2019 pro 19.3.253 + VRay 4.00.02 (Next) on Win10-64Bits

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                                  • N Offline
                                    nomeradona
                                    last edited by

                                    valerostudio.. i think its ok.. i love the text hehehe. as for the other types of material, i think i have to reworked the post.. into squarish... you know so its easy for mapping

                                    visit my blog: http://www.nomeradona.blogspot.com

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