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    Artisan 2 Wishlist

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    • soloS 離線
      solo
      最後由 編輯

      I thought I'd start this as I'm sure Dale is thinking what can he add to Artisan to make it even better 💚

      Feel free to jump in and add a wish or ten.

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • KrisidiousK 離線
        Krisidious
        最後由 編輯

        is this even possible?

        By: Kristoff Rand
        Home DesignerUnique House Plans

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        • soloS 離線
          solo
          最後由 編輯

          I'd like to see Artisan having some UV tools, maybe a way to map materials on organic shapes, like parametric mapping.

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • B 離線
            baldaman
            最後由 編輯

            Dear Mr MASTER WHAAT,
            a little question.
            There is an option for smoothed edges or not for the subsurf in the settings.
            We only have the choice between all smoothed or none smoothed, it would be fantastic to have the choice of the "angle between normals" like in the soften edges native SU dialog!
            And also why not dreaming: to establish a correspondance between proxies "angle between normals" edge softening and creased or not edges of that proxy.
            Sorry for my very bad english.

            PS: ARTISAN ROCKS! PROFILE BUILDER ROCKS!!!(the first and only software my former office was Ok to buy for me...)

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            • EarthMoverE 離線
              EarthMover
              最後由 編輯

              1. Setting Crease to multiple selections at once. Specifically surface borders.

              2. Multiple Edge Chamfer / Offset to allow for the creation of support edges during hard surface subdivision.

              3. Add support for Quad faces as per Thom's Quad Face Tools.

              4. Allow Paint Selection and Paint Material tools to not require a complete deselection before working.

              5. More intuitive box modeling / subdivision tools and constraints. Making it more intuitive to create proxies.

              6. Mesh Solver to help rectify overlapped and tucked surfaces / verticies.

              7. Terrain specific tools

              3D Artist at Clearstory 3D Imaging
              Guide Tool at Winning With Sketchup
              Content Creator at Skapeup

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              • JClementsJ 離線
                JClements
                最後由 編輯

                In the context of terrain meshes and site grading, these are my requests.

                1- Allow the tools other than just the Smooth Selection function (such as the sculpt tool) not to move edges and vertices which have the crease attribute.

                2- Have an option for the strength value to correspond to an absolute value relative to the origin. This would allow the user to sculpt berms or scuplt a series of contours to specific elevations.

                John | Illustrator | Beaverton, Oregon

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                • B 離線
                  baldaman
                  最後由 編輯

                  @earthmover said:

                  1. Setting Crease to multiple selections at once. Specifically surface borders.

                  Doable: select you edges ( double click on surface to select its unsmoothed borders),go to tools/artisan/crease selection
                  Et voila

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                  • EarthMoverE 離線
                    EarthMover
                    最後由 編輯

                    Doesn't work for me. I'm speaking of using it as a way to lock the border edges so they are not affected at all by smoothing or subd, specifically the corner verticies. If I have a terrain mesh that is cut out in a specific manner to fit a house or path and I want to sculpt and then globally soften or subdivide, I have to manually try and crease all the corner verts and any curved edges. Selecting the perimeter and then hitting crease doesn't do anything for me in this regard.

                    3D Artist at Clearstory 3D Imaging
                    Guide Tool at Winning With Sketchup
                    Content Creator at Skapeup

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                    • JClementsJ 離線
                      JClements
                      最後由 編輯

                      I think he meant after selecting the edges do not use the toolbar, but the options shown in Artisan Menu.


                      Artisan menu.png

                      John | Illustrator | Beaverton, Oregon

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                      • EarthMoverE 離線
                        EarthMover
                        最後由 編輯

                        DOH! Thanks John, my mistake. Jeez, I feel like an idiot, but glad I know now! ☀ 😄

                        3D Artist at Clearstory 3D Imaging
                        Guide Tool at Winning With Sketchup
                        Content Creator at Skapeup

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                        • EscapeArtistE 離線
                          EscapeArtist
                          最後由 編輯

                          Edge loop selection.

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                          • W 離線
                            Whaat
                            最後由 編輯

                            Thanks for starting this, solo, and thanks for the great suggestions so far from everyone.

                            I use Artisan all the time for terrain modeling and I can definitely appreciate some of these requests.

                            SketchUp Plugins for Professionals

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                            • W 離線
                              Whaat
                              最後由 編輯

                              @baldaman said:

                              Dear Mr MASTER WHAAT,
                              a little question.
                              There is an option for smoothed edges or not for the subsurf in the settings.
                              We only have the choice between all smoothed or none smoothed, it would be fantastic to have the choice of the "angle between normals" like in the soften edges native SU dialog!

                              Hi baldaman,

                              The problem with this is that it is VERY slow to do this using Ruby. It is much faster to just use the SketchUp soften edges dialog after you are finished modeling (even though it's an extra step)

                              SketchUp Plugins for Professionals

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                              • soloS 離線
                                solo
                                最後由 編輯

                                @unknownuser said:

                                I use Artisan all the time for terrain modeling and I can definitely appreciate some of these requests.

                                When you see Chinese people in a Chinese restaurant in Dallas you know the food is authentic and good, same goes for Artisan, when Dale is using his own app it must be good.

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

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                                • JClementsJ 離線
                                  JClements
                                  最後由 編輯

                                  Solo,

                                  If you saw two Americans somewhere in Europe eating a hamburger and fries in a McDonalds, what does that tell you?
                                  😎

                                  John | Illustrator | Beaverton, Oregon

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                                  • A 離線
                                    AZPilot
                                    最後由 編輯

                                    @jclements said:

                                    Solo,

                                    If you saw two Americans somewhere in Europe eating a hamburger and fries in a McDonalds, what does that tell you?
                                    😎

                                    That they are tired of good food and want some crappy food for a change

                                    Todd
                                    Chandler, AZ

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                                    • B 離線
                                      baldaman
                                      最後由 編輯

                                      Thank you for your answer Whaat,
                                      we could think about a code which could soften egdes of selection of faces or a group with a predetermined value.
                                      With a shortcut it would be fast to resoften edges at the desired angle value each time the subsurf is updated...

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                                      • soloS 離線
                                        solo
                                        最後由 編輯

                                        Tesselation!

                                        I love to sculp with some sort of tesselation, nothing extreme as SU might buckle,but if possible to divide X2 when selected.

                                        http://www.solos-art.com

                                        If you see a toilet in your dreams do not use it.

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                                        • JClementsJ 離線
                                          JClements
                                          最後由 編輯

                                          Perhaps some type of Patch and Subdivide Hole process for a closed loop of edges which would create a compatible mesh to blend in with the slope of bordering surfaces.

                                          This would be helpful for the surfacing of a top-most contour line or small areas the need to be "re-meshed".

                                          John | Illustrator | Beaverton, Oregon

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                                          • soloS 離線
                                            solo
                                            最後由 編輯

                                            Repair holes, I dunno if it's even possible but imagine if there was a way to fix those tiny holes that sometimes appears after subdivision.

                                            http://www.solos-art.com

                                            If you see a toilet in your dreams do not use it.

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