sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Artisan 2 Wishlist

    Scheduled Pinned Locked Moved Plugins
    44 Posts 17 Posters 4.2k Views 17 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • soloS Offline
      solo
      last edited by

      I'd like to see Artisan having some UV tools, maybe a way to map materials on organic shapes, like parametric mapping.

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

      1 Reply Last reply Reply Quote 0
      • B Offline
        baldaman
        last edited by

        Dear Mr MASTER WHAAT,
        a little question.
        There is an option for smoothed edges or not for the subsurf in the settings.
        We only have the choice between all smoothed or none smoothed, it would be fantastic to have the choice of the "angle between normals" like in the soften edges native SU dialog!
        And also why not dreaming: to establish a correspondance between proxies "angle between normals" edge softening and creased or not edges of that proxy.
        Sorry for my very bad english.

        PS: ARTISAN ROCKS! PROFILE BUILDER ROCKS!!!(the first and only software my former office was Ok to buy for me...)

        1 Reply Last reply Reply Quote 0
        • EarthMoverE Offline
          EarthMover
          last edited by

          1. Setting Crease to multiple selections at once. Specifically surface borders.

          2. Multiple Edge Chamfer / Offset to allow for the creation of support edges during hard surface subdivision.

          3. Add support for Quad faces as per Thom's Quad Face Tools.

          4. Allow Paint Selection and Paint Material tools to not require a complete deselection before working.

          5. More intuitive box modeling / subdivision tools and constraints. Making it more intuitive to create proxies.

          6. Mesh Solver to help rectify overlapped and tucked surfaces / verticies.

          7. Terrain specific tools

          3D Artist at Clearstory 3D Imaging
          Guide Tool at Winning With Sketchup
          Content Creator at Skapeup

          1 Reply Last reply Reply Quote 0
          • JClementsJ Offline
            JClements
            last edited by

            In the context of terrain meshes and site grading, these are my requests.

            1- Allow the tools other than just the Smooth Selection function (such as the sculpt tool) not to move edges and vertices which have the crease attribute.

            2- Have an option for the strength value to correspond to an absolute value relative to the origin. This would allow the user to sculpt berms or scuplt a series of contours to specific elevations.

            John | Illustrator | Beaverton, Oregon

            1 Reply Last reply Reply Quote 0
            • B Offline
              baldaman
              last edited by

              @earthmover said:

              1. Setting Crease to multiple selections at once. Specifically surface borders.

              Doable: select you edges ( double click on surface to select its unsmoothed borders),go to tools/artisan/crease selection
              Et voila

              1 Reply Last reply Reply Quote 0
              • EarthMoverE Offline
                EarthMover
                last edited by

                Doesn't work for me. I'm speaking of using it as a way to lock the border edges so they are not affected at all by smoothing or subd, specifically the corner verticies. If I have a terrain mesh that is cut out in a specific manner to fit a house or path and I want to sculpt and then globally soften or subdivide, I have to manually try and crease all the corner verts and any curved edges. Selecting the perimeter and then hitting crease doesn't do anything for me in this regard.

                3D Artist at Clearstory 3D Imaging
                Guide Tool at Winning With Sketchup
                Content Creator at Skapeup

                1 Reply Last reply Reply Quote 0
                • JClementsJ Offline
                  JClements
                  last edited by

                  I think he meant after selecting the edges do not use the toolbar, but the options shown in Artisan Menu.


                  Artisan menu.png

                  John | Illustrator | Beaverton, Oregon

                  1 Reply Last reply Reply Quote 0
                  • EarthMoverE Offline
                    EarthMover
                    last edited by

                    DOH! Thanks John, my mistake. Jeez, I feel like an idiot, but glad I know now! β˜€ πŸ˜„

                    3D Artist at Clearstory 3D Imaging
                    Guide Tool at Winning With Sketchup
                    Content Creator at Skapeup

                    1 Reply Last reply Reply Quote 0
                    • EscapeArtistE Offline
                      EscapeArtist
                      last edited by

                      Edge loop selection.

                      1 Reply Last reply Reply Quote 0
                      • W Offline
                        Whaat
                        last edited by

                        Thanks for starting this, solo, and thanks for the great suggestions so far from everyone.

                        I use Artisan all the time for terrain modeling and I can definitely appreciate some of these requests.

                        SketchUp Plugins for Professionals

                        1 Reply Last reply Reply Quote 0
                        • W Offline
                          Whaat
                          last edited by

                          @baldaman said:

                          Dear Mr MASTER WHAAT,
                          a little question.
                          There is an option for smoothed edges or not for the subsurf in the settings.
                          We only have the choice between all smoothed or none smoothed, it would be fantastic to have the choice of the "angle between normals" like in the soften edges native SU dialog!

                          Hi baldaman,

                          The problem with this is that it is VERY slow to do this using Ruby. It is much faster to just use the SketchUp soften edges dialog after you are finished modeling (even though it's an extra step)

                          SketchUp Plugins for Professionals

                          1 Reply Last reply Reply Quote 0
                          • soloS Offline
                            solo
                            last edited by

                            @unknownuser said:

                            I use Artisan all the time for terrain modeling and I can definitely appreciate some of these requests.

                            When you see Chinese people in a Chinese restaurant in Dallas you know the food is authentic and good, same goes for Artisan, when Dale is using his own app it must be good.

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

                            1 Reply Last reply Reply Quote 0
                            • JClementsJ Offline
                              JClements
                              last edited by

                              Solo,

                              If you saw two Americans somewhere in Europe eating a hamburger and fries in a McDonalds, what does that tell you?
                              😎

                              John | Illustrator | Beaverton, Oregon

                              1 Reply Last reply Reply Quote 0
                              • A Offline
                                AZPilot
                                last edited by

                                @jclements said:

                                Solo,

                                If you saw two Americans somewhere in Europe eating a hamburger and fries in a McDonalds, what does that tell you?
                                😎

                                That they are tired of good food and want some crappy food for a change

                                Todd
                                Chandler, AZ

                                1 Reply Last reply Reply Quote 0
                                • B Offline
                                  baldaman
                                  last edited by

                                  Thank you for your answer Whaat,
                                  we could think about a code which could soften egdes of selection of faces or a group with a predetermined value.
                                  With a shortcut it would be fast to resoften edges at the desired angle value each time the subsurf is updated...

                                  1 Reply Last reply Reply Quote 0
                                  • soloS Offline
                                    solo
                                    last edited by

                                    Tesselation!

                                    I love to sculp with some sort of tesselation, nothing extreme as SU might buckle,but if possible to divide X2 when selected.

                                    http://www.solos-art.com

                                    If you see a toilet in your dreams do not use it.

                                    1 Reply Last reply Reply Quote 0
                                    • JClementsJ Offline
                                      JClements
                                      last edited by

                                      Perhaps some type of Patch and Subdivide Hole process for a closed loop of edges which would create a compatible mesh to blend in with the slope of bordering surfaces.

                                      This would be helpful for the surfacing of a top-most contour line or small areas the need to be "re-meshed".

                                      John | Illustrator | Beaverton, Oregon

                                      1 Reply Last reply Reply Quote 0
                                      • soloS Offline
                                        solo
                                        last edited by

                                        Repair holes, I dunno if it's even possible but imagine if there was a way to fix those tiny holes that sometimes appears after subdivision.

                                        http://www.solos-art.com

                                        If you see a toilet in your dreams do not use it.

                                        1 Reply Last reply Reply Quote 0
                                        • TIGT Online
                                          TIG Moderator
                                          last edited by

                                          @solo said:

                                          Repair holes, I dunno if it's even possible but imagine if there was a way to fix those tiny holes that sometimes appears after subdivision.
                                          There's been some discussion about this with thomthom under the 'SolidInspector' posts... it MUST be possible - although it is NOT easy! πŸ˜’

                                          TIG

                                          1 Reply Last reply Reply Quote 0
                                          • panixiaP Offline
                                            panixia
                                            last edited by

                                            will ever artisan support quad faces?
                                            or at least preserve it in case the proxy was properly created with thomthom quadface/vertex tools or fredo curviloft or tig extrusion tools or any other tools wich eventually generates quads? ❓

                                            it would be very useful for cleaner topology, faster selections, better texture mapping etc. πŸ‘

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 1 / 3
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement