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    [Plugin] Bolt Maker (Final Update 7-Feb-2012)

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    • bmikeB Offline
      bmike
      last edited by

      very nice...
      just tested it and it will come in handy for my timber to steel connections.

      i did notice that if bolt 2 components together, it will update all components in the model with the holes, regardless of if those components were part of the bolt assembly. small niggle, and something i can work around, for sure.

      nice work!

      mike beganyi design + consulting llc

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      • sdmitchS Offline
        sdmitch
        last edited by

        Of course that's the nature of components. Editing one changes all. Before using Bolt Maker, right click on each and choose "Make Unique". Groups don't have that problem.

        Nothing is worthless, it can always be used as a bad example.

        http://sdmitch.blogspot.com/

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        • EscapeArtistE Offline
          EscapeArtist
          last edited by

          Very nice plugin. Thank you!

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          • K Offline
            ksor
            last edited by

            @sdmitch said:

            OOPS!!!! Sorry Bolt Maker fans. Dispite what I thought was adaquate testing, I found a problem while playing around with the plugin this morning. It has been corrected and a new copy posted.

            Hi younger brother !

            You say it's the file is updated but where is the updated file placed ?

            Best regards
            KSor, Denmark
            Skype: keldsor

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            • TIGT Offline
              TIG Moderator
              last edited by

              Most logical authors put the current file download-link on the first post in the tool's thread.
              So look there.

              It's quite easy to add a link to that very page in the post announcing the update - see most of my scripts' threads...

              TIG

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              • K Offline
                ksor
                last edited by

                @tig said:

                Most logical authors put the current file download-link on the first post in the tool's thread.
                So look there.

                It's quite easy to add a link to that very page in the post announcing the update - see most of my scripts' threads...

                I allready HAVE that file - so it's OK !

                But normaly you can't place a new posting as the first posting i a thread - right ?

                You have to EDIT the first post

                Best regards
                KSor, Denmark
                Skype: keldsor

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  Correct - the author owns the first post [usually where the first download link as given]... so he can edit that post later if the script is updated.
                  So if the file changes he updates the script on the first page and the thread's title to suit.
                  The Plugins Index 'sniffer-dog' spots titles starting with [Plugin] and also notices any changes to them for version/date etc so the index is auto-updated...

                  TIG

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                  • guanjinG Offline
                    guanjin
                    last edited by

                    @bmike said:

                    very nice...
                    just tested it and it will come in handy for my timber to steel connections.

                    i did notice that if bolt 2 components together, it will update all components in the model with the holes, regardless of if those components were part of the bolt assembly. small niggle, and something i can work around, for sure.

                    nice work!

                    Too strong

                    I come from China, is to learn

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                    • guanjinG Offline
                      guanjin
                      last edited by

                      luoluo.gif

                      First select line prompt
                      Edge does not belong to the selected Surface

                      Too strong

                      I come from China, is to learn

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                      • guanjinG Offline
                        guanjin
                        last edited by

                        First select line prompt
                        Edge does not belong to the selected Surface
                        tishiiiii.gif

                        I come from China, is to learn

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                        • sdmitchS Offline
                          sdmitch
                          last edited by

                          If you would care to attach the model to your post, I will try to determine what the problem is.

                          If an inference has been established to an edge on another face, that can confuse things and cause this error because the inferenced point is what you get and not the point you think you are pointing at.

                          Nothing is worthless, it can always be used as a bad example.

                          http://sdmitch.blogspot.com/

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                          • guanjinG Offline
                            guanjin
                            last edited by

                            @sdmitch said:

                            If you would care to attach the model to your post, I will try to determine what the problem is.

                            If an inference has been established to an edge on another face, that can confuse things and cause this error because the inferenced point is what you get and not the point you think you are pointing at.

                            Thank you:sdmitch

                            无标题.skp

                            I come from China, is to learn

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                            • sdmitchS Offline
                              sdmitch
                              last edited by

                              juanjin,

                              I didn't have any problem with your model. It has to be a odd coincidence that you were getting the error message. Although it is not required that all entities be components or groups, I would highly recommend it so that the plugin can better identify the selected face.

                              Nothing is worthless, it can always be used as a bad example.

                              http://sdmitch.blogspot.com/

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                              • guanjinG Offline
                                guanjin
                                last edited by

                                @sdmitch said:

                                juanjin,

                                I didn't have any problem with your model. It has to be a odd coincidence that you were getting the error message. Although it is not required that all entities be components or groups, I would highly recommend it so that the plugin can better identify the selected face.

                                Thank you:
                                sdmitch
                                But does not affect the use, multi-select time

                                I come from China, is to learn

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                                • J Offline
                                  jumpjack
                                  last edited by

                                  This plugin looks interesting, but my english is poor and terms used to describe how a bolt is built are hard to understand...
                                  An animated GIF like above one, but showing how to PROPERLY use the plugin, inserted into first post, would be very good.
                                  Additionally, I read in first posts about reversed faces in the bolt: I don't know if this bug has been fixed as it is not important in virtual world... but 3 years after creation of this plugin we have now 3d printers, which complain about inverted faces! A bolt with inverted faces cannot be printed, because it appears as a hole not surrounded by any material (i.e., impossible object).

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                                  • sdmitchS Offline
                                    sdmitch
                                    last edited by

                                    Have you viewed the tutorial on my blog?

                                    Nothing is worthless, it can always be used as a bad example.

                                    http://sdmitch.blogspot.com/

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                                    • bmikeB Offline
                                      bmike
                                      last edited by

                                      @sdmitch said:

                                      Of course that's the nature of components. Editing one changes all. Before using Bolt Maker, right click on each and choose "Make Unique". Groups don't have that problem.

                                      agreed.

                                      wonder if there is code that can make only the components selected when running the plugin unique, or have them downgrade to groups...

                                      but, nice work.

                                      mike beganyi design + consulting llc

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                                      • D Offline
                                        dammerel
                                        last edited by

                                        Great plugin but how easy would it be to include an option to add a washer under the nut ?

                                        Andrew

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                                        • sdmitchS Offline
                                          sdmitch
                                          last edited by

                                          @dammerel said:

                                          Great plugin but how easy would it be to include an option to add a washer under the nut ?

                                          Andrew

                                          That option already exists.bolt parameters.jpg

                                          Nothing is worthless, it can always be used as a bad example.

                                          http://sdmitch.blogspot.com/

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                                          • J Offline
                                            jumpjack
                                            last edited by

                                            Is this plugin supposed to create 3d-printable bolts? I only get plain cylinders with DRAWN threads!
                                            And, by the way, reversed faces prevent a model from being printable.

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