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    Fake DOF

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    • jarynzlesaJ Offline
      jarynzlesa
      last edited by jarynzlesa

      hi,
      you can see fake DOF on the attached pictures (made with vray), i didn't use ZDepth and i forgot to apply AO).
      i would like to know, how does these renders look like - too odd or believable.

      this post was supposed to be about fake DOF. I think that would be good to show you all renders of this interior.


      scene_1a.jpg


      scene_1b.jpg


      final composition


      finalo copositio


      scena_2.jpg


      scena_2_NPR.jpg


      scena_6_uprav.jpg


      scena_6_uprav_dub.jpg

      http://www.vizualizaceschodiste.mypage.cz/

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        The first image looks like a tilt shift effect.

        The second looks just wrong, especially around the stairs.

        No I'm no rendering expert but these don't give a sense of DOF.

        Also the image outside the window is skewed at a strange angle.

        But the actaul scene,materials and lighting are great πŸ˜‰

        Download the free D'oh Book for SketchUp πŸ“–

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        • tridemT Offline
          tridem
          last edited by

          @unknownuser said:

          ..these don't give a sense of DOF..

          I agree, actually the scene itself have not a depth of field that justifies the blur, almost all the main objects have the same distance from the camera.
          You could obtain a realistic blur effect using the sketchup fog as zdepth mask to be applied in photoshop http://www.youtube.com/watch?v=fDzNJYi6Bok

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          • jarynzlesaJ Offline
            jarynzlesa
            last edited by

            @unknownuser said:

            The second looks just wrong, especially around the stairs.

            No I'm no rendering expert but these don't give a sense of DOF.

            this is what I wanted to know. the DOF is just NOT believable.

            @tridem said:

            I agree, actually the scene itself have not a depth of field that justifies the blur, almost all the main objects have the same distance from the camera.
            You could obtain a realistic blur effect using the sketchup fog as zdepth mask to be applied in photoshop http://www.youtube.com/watch?v=fDzNJYi6Bok

            Yes, you are right.
            I completely forgot to this teqnique method. thx for remind me it.

            You can download model of the staircase at http://sketchup.google.com/3dwarehouse/details?mid=766ade000f7c6165babc8956356bfae7

            Thx for reply. Cheers.

            http://www.vizualizaceschodiste.mypage.cz/

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