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Fake DOF

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  • J Offline
    jarynzlesa
    last edited by jarynzlesa 12 Sept 2011, 21:13

    hi,
    you can see fake DOF on the attached pictures (made with vray), i didn't use ZDepth and i forgot to apply AO).
    i would like to know, how does these renders look like - too odd or believable.

    this post was supposed to be about fake DOF. I think that would be good to show you all renders of this interior.


    scene_1a.jpg


    scene_1b.jpg


    final composition


    finalo copositio


    scena_2.jpg


    scena_2_NPR.jpg


    scena_6_uprav.jpg


    scena_6_uprav_dub.jpg

    http://www.vizualizaceschodiste.mypage.cz/

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    • R Online
      Rich O Brien Moderator
      last edited by 12 Sept 2011, 22:49

      The first image looks like a tilt shift effect.

      The second looks just wrong, especially around the stairs.

      No I'm no rendering expert but these don't give a sense of DOF.

      Also the image outside the window is skewed at a strange angle.

      But the actaul scene,materials and lighting are great ๐Ÿ˜‰

      Download the free D'oh Book for SketchUp ๐Ÿ“–

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      • T Offline
        tridem
        last edited by 13 Sept 2011, 08:14

        @unknownuser said:

        ..these don't give a sense of DOF..

        I agree, actually the scene itself have not a depth of field that justifies the blur, almost all the main objects have the same distance from the camera.
        You could obtain a realistic blur effect using the sketchup fog as zdepth mask to be applied in photoshop http://www.youtube.com/watch?v=fDzNJYi6Bok

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        • J Offline
          jarynzlesa
          last edited by 13 Sept 2011, 12:43

          @unknownuser said:

          The second looks just wrong, especially around the stairs.

          No I'm no rendering expert but these don't give a sense of DOF.

          this is what I wanted to know. the DOF is just NOT believable.

          @tridem said:

          I agree, actually the scene itself have not a depth of field that justifies the blur, almost all the main objects have the same distance from the camera.
          You could obtain a realistic blur effect using the sketchup fog as zdepth mask to be applied in photoshop http://www.youtube.com/watch?v=fDzNJYi6Bok

          Yes, you are right.
          I completely forgot to this teqnique method. thx for remind me it.

          You can download model of the staircase at http://sketchup.google.com/3dwarehouse/details?mid=766ade000f7c6165babc8956356bfae7

          Thx for reply. Cheers.

          http://www.vizualizaceschodiste.mypage.cz/

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