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    Best practice for drilling multiple holes?

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    • J 離線
      Jim
      最後由 編輯

      One obvious solution would be to give the top-level Component some attribute. If the report script finds the attribute, the script would just skip iterating the sub-components.

      Alternatively, sub-components could be named using a special characters (end_plate, for example) which the script could easily check and not count as it builds the report.

      Hi

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      • G 離線
        Gridbeam Solutions
        最後由 編輯

        @jim said:

        @gridbeam solutions said:

        is there a way to make the component so users can specify the length in feet an inches?

        Yes, but it becomes more difficult if there need to be partial units. For example, using the 1.5" base unit, would the DC need to work for a length of 5"? If so, then a fractional-unit component would need to be introduced.

        Gridbeam doesn't need partial units. The beam lengths are always multiples of the beam width -- usually, but not always, even multiples.

        Thus for 1.5" beam, lengths might be 1.5", 3", 4.5", 6", 4.5 feet, 8 feet, etc. For a beam 2" wide, lengths are always multiples of 2".

        Same for metric: If a beam is 40 mm wide, the beam lengths will be multiples of 40 mm -- again, usually even multiples.

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        • G 離線
          Gridbeam Solutions
          最後由 編輯

          @jim said:

          @gridbeam solutions said:

          How do dynamic components work with parts list generators?

          Several reporting scripts already exist, and it would be fairly trivial to write a script customized to your Components.

          Thanks! I installed Cut List, tested it, and it did exactly what I wanted.

          And thanks to the tips you gave Dave R, I now know how to get SketchUp to list only the parts I want counted. 🙂

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          • J 離線
            Jim
            最後由 編輯

            There is another option to size the Component - the Scale Tool.

            In all, there are 3 possible ways to size the component. 1) Enter a value in an input field, 2) Select a length from a drop-down list, or 3) use the Scale Tool. Unfortunately, the 3 methods are mutually exclusive.

            Hi

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            • tibetT 離線
              tibet
              最後由 編輯

              hi guys,
              i´ve a slightly different question, but it´s about the "holes" too 😄 ( i don´t want to make another new useless thread )
              it´actually talking about perforated plates.
              i´m newly owner of 1001bit pro plugin, but found it can do just square holes.
              when i make them an old fashioned way like here, sketchup collapses many times 😮
              do you know why, because my laptop works like a charm?
              your valuable tips are very appreciated.
              cheers!

              http://img.acianetmedia.com/i/cXgS5.jpg

              http://i52.tinypic.com/zujcp1.jpg

              SU 2015 Pro on Win10 x64

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              • TIGT 離線
                TIG Moderator
                最後由 編輯

                Make the flat face.
                Draw a circle the required size.
                Select its face and 'delete'.
                Select the circle and Move + Ctrl offsetting the copy the required amount to the side [X/red].
                Immediately type 12x [or whatever number is needed to array the circular holes across the face]
                Use a fence to Select all of these circles.
                Use Move+Ctrl again to array these in the opposite axis [Y/green] the required number of times NNx.
                If the original face in not rectangular now manually Erase unwanted circles or parts at edges etc/
                PushPull the face to make a 3d perforated panel.
                Make it into a Component so its geometry is kept separate and if it'll be used several times you only need to edit one of them...
                Use a sensible number of segments for these circular holes, because geometry that's not needed will kill [or at least hamper] Sketchup. You can of course use any shapes holes you like, and also have varying X and Y offsets Capture.PNG

                TIG

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                • Dave RD 離線
                  Dave R
                  最後由 編輯

                  George, here's an alternate way that might be useful.

                  Draw one hole and make an array. Use Delete Coplanar Edges to get rid of the unwanted edges. This means you need only delete the face inside one hole.


                  http://farm8.staticflickr.com/7059/6820441094_817bd6f88d_z.jpg


                  http://farm8.staticflickr.com/7198/6966573019_b63fa0a27b_z.jpg

                  Etaoin Shrdlu

                  %

                  (THERE'S NO PLACE LIKE)

                  G28 X0.0 Y0.0 Z0.0

                  M30

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                  • tibetT 離線
                    tibet
                    最後由 編輯

                    hi tig,
                    thanks for a quick answer and amazing tut.
                    i didn´t think a large amount of circles can cause any "nausea" to this excellent problem 👊
                    nevermind, next time i have to be careful with that.
                    have a nice weekend, and hope like the tiger !

                    http://img.acianetmedia.com/i/rTbJt.jpg

                    http://i52.tinypic.com/zujcp1.jpg

                    SU 2015 Pro on Win10 x64

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                    • tibetT 離線
                      tibet
                      最後由 編輯

                      hi dave,
                      thanks for another valuable tip on how to make performated plates.
                      glad to be here, to learn from you guys !
                      hope to use 1001bit pro on another occasion.
                      cheers!

                      http://i52.tinypic.com/zujcp1.jpg

                      SU 2015 Pro on Win10 x64

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                      • TIGT 離線
                        TIG Moderator
                        最後由 編輯

                        If you Move+Ctrl to array-copy a hole across a face then the hole occurs in the copies too...
                        You'll only need to erase the face of the 'parent' hole that's used to make the various copies in my tut...

                        TIG

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                        • tibetT 離線
                          tibet
                          最後由 編輯

                          hi guys ,

                          i ´m often forced to import preworked vector 2D design, logo etc. to sketchup, and i do it via DXF file.

                          when 2D design contains minimum poits, it become deformed after inport to SU.

                          but when i fill my design with points,import is fine, curves are smooth, then i like to use WELD plugin,

                          it´s take an hour to turn separate line segments into a continuous poly-line 😞

                          is there any other way, how to import vector design into SU in perfect shape with minimum points please?

                          i´m sure it can be solved, but not without you !

                          note. i´ve been just tested a few plugins below.

                          ( a new weld plugin and vertex tool didn´t help, WP never beep when done, clean up plugin is a great and fast tool,

                          but it joints only straight segments (lines) , rounds ones leaves untouched ( arcs ),

                          recurve 1.5 doesn´t help with a large amount of lines, i works for 50% with a small groups of both types.

                          thanks in advance for sharing your wisdom

                          http://img.acianetmedia.com/i/ISPqe.jpg


                          note: the two ways bellow are okey, but they don´t solve plenty of points of final design in SU

                          1. Open your EPS file in Illustrator and select all.

                          2. Go to Object>Path>Add Anchor Points. (by default when you click this it adds an anchor point in the middle of every other anchor point you have) The smoother you want your curves the more Anchor Points you will want to add.

                          3. Then go to Object>Path>Simplify and check the "Straight Lines" box. Bring your "Angle Threshold" down to 0. You can check the preview box and see how it looks.

                          4. Export as a .dxf/dwg file and insert into SU.

                          5. Redraw one line so SU will recognize the shape and fill.

                          6. EPS to WMF

                          7. WMF import in AutoCAD

                          8. Save as DWG 2004 version

                          9. Import to SketchUp

                          http://i52.tinypic.com/zujcp1.jpg

                          SU 2015 Pro on Win10 x64

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                          • tibetT 離線
                            tibet
                            最後由 編輯

                            hi,

                            **i´d like to announce, that my long-term problem has been solved

                            with the kind help of "thomthom"** (i mentioned above)

                            here: http://forums.sketchucation.com/viewtopic.php?t=24593

                            he truly deserve my admiration and respect for his wisdom.

                            god bless him!

                            http://t3.gstatic.com/images?q=tbn;ANd9GcRZtSKb2TgGnrasGOQYx1gCbu3aWCbybi-d-WzmiSPZ52lPag1jRA

                            http://i52.tinypic.com/zujcp1.jpg

                            SU 2015 Pro on Win10 x64

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                            • K 離線
                              kenisnow
                              最後由 編輯

                              Hi guys,
                              I don't know if I write in a right section, but I need to do multiple holes in a cylinder.
                              Like this photo. How Can I do that?

                              Thank you in advance.

                              https://encrypted-tbn0.gstatic.com/images?q=tbn;ANd9GcRpUoS0ulXgxkrra4LUk9vTsIwb8ONCJyopgFmrgPcdQygxF6waGw

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                              • Dave RD 離線
                                Dave R
                                最後由 編輯

                                Pilou will be along directly and suggest that you use Shape Bender which you could certainly do but you can also do it manually without problem.

                                Draw a cylinder for the hole, Rotate/Copy to make a radial array of the holes, copy the array up and rotate halfway between to get the staggered holes.

                                Draw a cylinder centered on the the array of holes

                                Intersect the "holes" with the cylinder. Delete the waste.

                                Copy the section up as many times as needed.

                                holes.png

                                If you have the pro version of SketchUp, you could use Solid Tools to create the holes more quickly.

                                Etaoin Shrdlu

                                %

                                (THERE'S NO PLACE LIKE)

                                G28 X0.0 Y0.0 Z0.0

                                M30

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