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Precise importing of .obj format from maya?

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  • E Offline
    emanshiu
    last edited by 21 Jul 2011, 16:54

    Hi All,

    I can import models from maya via the obj plugin from JF obj import. I have two issue though. The mesh does not come back into sketchup in the right orientation and position. While i can change the orientation by flipping it in maya first, I cannot change the position it comes in at. I need the models to be transferable between maya and sketchup. Is there a plugin or a way to bring models back and forth from the two programs seamlessly? The second issue is the triangulation. Is there a way to not have my mesh triangulated? Thanks so much!

    E

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    • E Offline
      emanshiu
      last edited by 22 Jul 2011, 04:06

      anyone?

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      • S Offline
        StilTeg
        last edited by 22 Jul 2011, 07:09

        try going through DAE export from Maya, it always worked fine with me ...

        doing technical engineering on SketchUp ... without plugins

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