How to transform a normal room into an Ames Room...?
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Nothing prevents you from adding the distortion to any objects you like, for instance to the furniture. How perfect it will look depends on how much work you want to put into it.
Using Viewlock makes it a lot easier. You could even make 2 tables next to each other that slants different ways, but still looks like they are with flat/horizontal tops. AFAIK the original Ames room contained a channel where a ball was rolling "upwards". -
hi Simon,
the SU 'Scene and Stage' ruby or the updated 'Advanced Camera Tools' [Pro Only] ruby, combined with Fredo Scale 'tapering to target', is almost working...
I just don't know 'Fredo Scale' well enough, but if you set a 'line' on the "eye line" and use that for the scale orientation it seems to work.
by that I mean all components scale at once, in the right directions.
needs more playing
john -
Hi John,
thanks again for getting back.
I couldn't find the scene and stage ruby - I will also try the Fredo Scale one last time. Maybe it can be jinxed to behave appropriately.
Best Regards,
Simon
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it's actually the film and stage plugin, the mac version...
sorry
it was for v5, if it doesn't work for any reason post back here and I'll PM my copy that I may [or may-not] have tweaked over the years... -
i did have a bit more of a play trying to sort out a basic workflow, but when you started your new thread I gave up.
here it is if your interested.
build a new room on the wireframe then scale that to the ames room dims.having made one on a drawing-board in the past, I'm just curious to see what SU can do...
john -
Hi John,
Wow. I'm impressed. That looks pretty good - definately the best so far.
I tried to download the stage plugin - but it said something about PPC and crashed.
I think I will try to develop what you have already started. Thanks again for all your time and help.
Best Regards,
Simon Sieverts
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@driven said:
it's actually the film and stage plugin, the mac version...
sorry
it was for v5, if it doesn't work for any reason post back here and I'll PM my copy that I may [or may-not] have tweaked over the years...There is an update to Film and Stage available for SketchUp 8:
http://sketchup.google.com/intl/en/download/plugins.htmlIt's now called "Advanced Camera Tools"
Introducing the Advanced Camera Tools
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@thomthom said:
It's now called "Advanced Camera Tools"
that ones a "Pro Only" .rbs which is a real shame.
I think Google should price things like this and solid tools as free for 'Pro' or individually for 'Free' users.
The free old one still works on my Intel mac so I had a look and...
the installer Plist has v5 as the target so your better off right clicking it to show package content and then copy/paste the contents of the 'installer items' folder directly into your plugins folder.john
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The old version had many bugs which has been addressed in this new version. In addition to a few improvements. It's not just a repackage.
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@thomthom said:
The old version had many bugs which has been addressed in this new version. In addition to a few improvements. It's not just a repackage.
it looks great, but it's not free,
the mac version of the old one has never given me any grief [i.e. bug-splats],
there was a problem with exporting the camera view, but that wasn't specific to 'film and stage' and that's been sorted out in v8.it's actually one of the ones I leave permanently installed, without any obvious problems.
john
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I scanned the thread briefly, so apologies if it's already been suggested...but wouldn't the easiest way simply be to construct a perfectly normal room then apply FFD 2x2? Why work out all the trigonometry when SU can do it for you?
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