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⚠️ Libfredo 15.4b | Minor release with bugfixes and improvements Update

Displacement from SU to rendering aplication tutorial

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  • B Offline
    bjornkn
    last edited by 2 Jun 2011, 11:02

    Looks good 😄
    How about a view where both sides of the corner are visible?
    What exactly is the point if it isn't the results?

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    • I Offline
      ideas_arte
      last edited by 30 Aug 2011, 04:53

      @Sam wrote: many thanks, for this great plugin

      @srx: many thanks for the tutorial, just what I needed. 😍

      Best!

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      • I Offline
        irwanwr
        last edited by 30 Dec 2011, 12:58

        thank you for the tutorial.
        do you mind if i ask you few questions?
        i still miss the way to get the displacement and how to make it.
        does it also possible to do with Kerkythea?

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        • G Offline
          Gaieus
          last edited by 30 Dec 2011, 13:06

          No, Kerkythea cannot do displacement. Maybe in the future.

          Gai...

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          • I Offline
            irwanwr
            last edited by 30 Dec 2011, 14:16

            yes. sorry Gaieus
            i just read that on the other post about doing displacement on a model created with subdividesmooth or something. and they talked about bump map and displacement map. (also read their definition in wikipedia, etc. few minutes ago).
            thank you for confirming

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            • G Offline
              Gaieus
              last edited by 30 Dec 2011, 17:16

              Bump maps can be used in Kerky but you need not subdivide your mesh for that.

              Gai...

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              • I Offline
                irwanwr
                last edited by 31 Dec 2011, 08:18

                Gai,
                it was about [TUTORIAL]: texturing organic form (subsmooth)
                Frederik and you were also there, and they're talking about displacement and bump map.
                thank you Gaieus.

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                • G Offline
                  Gaieus
                  last edited by 31 Dec 2011, 10:08

                  Yes, but the tutorial was about Vray. Or in fact, any other renderer which supports displacement. Thea was nowhere back then (3 years ago?).

                  Gai...

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                  • I Offline
                    irwanwr
                    last edited by 31 Dec 2011, 10:32

                    👍 i know, Gai.
                    i read it because it also about rendering application and anything necessary for a good rendering process. just thought that it might be good to catch the main ideas in rendering works.
                    i am not sure whether i can afford Thea in near future. i wish Kerkythea would have some kind of the similar progress. even the smallest will do. KT is the best free render app available anyways.

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                    • T Offline
                      Tricolor
                      last edited by 13 Jun 2014, 08:58

                      Hi,

                      I try to make à texture with diplacement for simulating insulation material (like stone wool) in thea render :
                      I create this :
                      TextureThea
                      Then i follow the tutorial on this topic and i done this :
                      texture on bloc
                      After i have export the scene with the plugin in Skechup, open in TheaStudio and:
                      Check Geometry>smoothing>smooth
                      Uncheck "Normal smoothing" in Displace
                      The result :
                      box in thea
                      😮 😢

                      What i have missed ?

                      I need to use UV mapping ?

                      I'm a beginner in render and texture...
                      And I do not find a complete tutorial (step by step) about use displacement in Skeptchup and Thea... 😞

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