Autodesk 123D
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What machines are sluggish? Mine handles it fine, 4 core 3Ghz, 4 GB RAM and 2 9800GTX graphics cards - actually the lot is a bit dated in computer terms, 3-4 years old.
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Amd Althon 64 Dualcore 5600+ at 2.8ghz
4GB Ram
Windows 7 64
Geforce 9500gt with 1gb Ramand it runs like a lame snail... but this rig runs everything else fine...
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I tried 123D out yesterday, absolutely horrible IMO. I know its a Beta, but the lack to change settings was annoying and things seem counter intuitive to me. With all the established plugins and goodies SU offers anyway, I doubt 123D will go far in terms of competition.
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Perhaps the GPU is the limiting factor? Otherwise our systems are very close.
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Maybe its not our pc's that we ought to consider in order to use a soft like 123D. You can always upgrade to fit your needs. What You can't do, is save to skp format.so how could we use it? In what format could we work so we could import models to an app working with skp, obj, etc... I installed the program too to check it out, and I saw great potential in the way you can model things, but I believe our plugin gurus can add these features to SU.
Just thoughts! -
Guys,
I had a further look at 123D, well reading about it mostly as there is no Mac version but they say its coming. I came across an interesting review here, http://youtu.be/YsPFlZ8ruwM
My main concern would be that the design work appears to be carried out in 2.5D! This for me would be a No No as I hate working in that mode.
Mike
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New version! Beta 6
11 pages of news
Videos of news -
Downloading to keep in my back pocket. Just read a blurb in Gizmodo or similar where they called this s "Sketchup Killer". After having played with it some more - I think that's just talk. While polycount may be better, overall tools and functionality don't keep up to the variety available in SU.
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I downloaded it a month ago. Played with it a bit but so far I haven't found a use for it, yet..
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@escapeartist said:
Downloading to keep in my back pocket. Just read a blurb in Gizmodo or similar where they called this s "Sketchup Killer". After having played with it some more - I think that's just talk. While poly count may be better, overall tools and functionality don't keep up to the variety available in SU.
I have been looking for a 'Sketchup Killer' ever since Google bought out @last, nothing yet has come close I'm afraid. I have however found many apps that contribute to my work-flow, but nothing that replaces it.
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...beta 8
It's a program who has a very strong Fillet engine!
[flash=560,315:3dsuqo5n]http://www.youtube.com/v/hIquH5FnqBo[/flash:3dsuqo5n]
[flash=560,315:3dsuqo5n]http://www.youtube.com/v/oWkO3q0_quY[/flash:3dsuqo5n] -
yes, it has some very nice features sketchup is missing... interesting development. I have to test it...
Very sad that the sketchup core modeling tools and functions are almost on the same level as in sketchup 4... no real improvements on this part within the last 5 years... -
beta9 123D 20 mars 2012 preview STL, texture, etc...
You must be logged for have the STL export!
Import in SU with Import STL by Didier Bur
List of news PDFVideo not yet release so a recent generic
[flash=560,315:dp16jv1w]http://www.youtube.com/v/G9GswIaHEKk[/flash:dp16jv1w]
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at last the video
[flash=560,315:18jr48df]http://www.youtube.com/v/THH9alBotK4[/flash:18jr48df] -
I tried 123D Catch to create 3D objects from a set of photos. It worked great on a difficult example (an elephant sculpture) and bombed on a simple geometric cube. I feel it might be my workflow is incorrect or their interface sucks. When time allows I want to revisit it and sort out the blame.
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I gave it a try, it's a typical stiff and edgy AutoDesk application and not so nice flowing as Sketchup. They may have some nice features, but it's 2.5 D working on planes. I still prefer Sketchup spiced up with Some really good plug - ins.
My first impression was that like in other AutoDesk applications you have to focus on how to do it rather then just let the creative energy flow.
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