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    [Plugin] SurfaceGen (0.9.0b) — 28 April 2012

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    • N Offline
      notareal
      last edited by

      Perhaps you could add some more functionality; like functions min, max and abs. Also allow use of arithmetic operations and pi in axes, like -2*pi.

      Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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      • TIGT Offline
        TIG Moderator
        last edited by

        You already have 'pi' [in lowercase] as a function?Capture.PNG

        TIG

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        • thomthomT Offline
          thomthom
          last edited by

          @diggsey said:

          @Pilou
          Just re-select the group with the select tool. It seems that the SelectionObserver doesn't fire when the selection is changed in code.

          The SelectionObserver has always been very buggy: http://www.thomthom.net/software/sketchup/observers/

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • D Offline
            Diggsey
            last edited by

            Just uploaded a fairly major update to the first post!

            @driven
            This should fix the issues with macs. It now uses cross-platform methods to locate and load resource, and uses show_modal rather than show on macs with the WebDialog.

            @notareal
            The axes now let you use an expression such as 2*pi

            @d12dozr
            Helpful error message are now shown when an expression is invalid.

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            • TIGT Offline
              TIG Moderator
              last edited by

              Thanks 😄

              Error; #<ArgumentError; Cannot convert argument to Sketchup;;Point3d>
              C;/Program Files/Google/Google SketchUp 8/Plugins/SURFACEGEN_Dir/surfacegen_tool.rb;270;in `add'
              C;/Program Files/Google/Google SketchUp 8/Plugins/SURFACEGEN_Dir/surfacegen_tool.rb;270;in `getExtents'
              

              One minor error in getExtents in surfacegen_tool.rb
              Line #270 result.add @p0 if @state >= 0
              can raise an error so adjusting it to
              return if !@p0 or @p0.class!=Geom::Point3d; result.add @p0 if @state >= 0 might help - you could also add similar validity checks on the other points that are added to the extents ?

              TIG

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              • D Offline
                Diggsey
                last edited by

                Ah, I knew I'd forgotten something 😄

                I've updated the first post. It shouldn't show those errors anymore.

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  Cool.
                  The 'rand' function is also interesting...Capture.PNG

                  TIG

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                  • D Offline
                    Diggsey
                    last edited by

                    Just updated again fixing a small bug with the expression parser.

                    Check out this graph:

                    http://i59.photobucket.com/albums/g314/diggsey/th_face.jpg

                    Equation = min(((max(abs(y)-(2sqrt(z+4)) ,(x+0.5abs((abs(y)+4)/3.5)/(1+(((abs(y)+4)/3.5)^2-2)^2)/2 2/(1+(z-2)^2)+abs(y/1.5)^3.5/7 ) )max( max( abs(x+0.15+(y/0.7)^2)+(z-1.3)/1.4,max(z-2.3, max( abs(x+0)/2.4 -1+2abs(1.5y)+(z+0.1)/2 , -z ))) ,x-0.8+z/2)-0.1 )*(abs(x+y^2/3)-0.2+abs(abs(z+1.8)-(0.5-(y/2)^2) )^1.2 )-0.1 ),( (x+1.2+abs(y)/10)^2+(abs(y)-1.1)^2/2.5+(z-2.3)^2/1.8-0.64))
                    x: -3 to 1
                    y: -4 to 4
                    z: -4 to 5.4

                    @TIG
                    Yes you can use any built in ruby function;)

                    @jim
                    I can't make the window resizable because it is shown and hidden by resizing it to a fixed value and zero respectively, and there is no API function to get the size of the window to save it. However, you can easily change the height of the window. Open surfacegen.rb in notepad and change the line "WINDOW_HEIGHT = 320" to about "WINDOW_HEIGHT = 350". You can try different values until you get what you want.

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                    • D Offline
                      driven
                      last edited by

                      yes,

                      working on the mac...

                      I don't know if I downloaded before or after your latest tweak,
                      is there a version number somewhere on the files?

                      another thing, is it possible to have a 'use last' settings option?

                      playing around with the box size on the head requires [re]inputting the data each time
                      cheers
                      john

                      learn from the mistakes of others, you may not live long enough to make them all yourself...

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                      • D Offline
                        Diggsey
                        last edited by

                        If you need to use the same settings as last time just copy and paste the graph, and then change the settings you need to. All the settings are stored as attributes of the graph so will be copied with it. If you need to change the size you can use the scale tool just as easily as creating a new graph.

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                        • N Offline
                          notareal
                          last edited by

                          @tig said:

                          You already have 'pi' [in lowercase] as a function?

                          Also now in axes... get improvement with other functions too 😄

                          Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                          • D Offline
                            driven
                            last edited by

                            BTW.. the varying size of content seen by jim is most likely due to your using [ font-size: 8pt; ] as although 1px=0.75pt different browsers treat pt oddly,

                            with safari, in SU, on my mac 8pt is reading as 8px and everything fits if a bit small.

                            learn from the mistakes of others, you may not live long enough to make them all yourself...

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                            • N Offline
                              notareal
                              last edited by

                              Got some inspiration from http://abdelhamid394.blogspot.com/


                              surfacegen_SU.jpg

                              Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                              • PixeroP Offline
                                Pixero
                                last edited by

                                This is very cool.
                                Two questions:
                                Is there any noise available? If not that would be a great addition.
                                I've tried with rand but that isn't noise. 😞

                                A few links to good sites with functions and equations for surfaces would also help getting up to speed.

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                                • D Offline
                                  Diggsey
                                  last edited by

                                  I've updated the first post with version 0.8.

                                  @Pixero
                                  What exactly do you mean by noise? Surely just adding (rand-0.5) will put noise on the graph?

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                                  • J Offline
                                    Jim
                                    last edited by

                                    Thanks, Diggsey.

                                    Just a minor annoyance. Since the dialog steals the focsus, whenever I select a Surface, my SU shortcuts don't work. For example, select the Surface to move it - press the 'm' shortcut to Move it - can't Move it because the dialog got the keypress. 😞

                                    Hi

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                                    • D Offline
                                      Diggsey
                                      last edited by

                                      Unfortunately, I don't think there's a way to give focus back to SketchUp from ruby. (Someone correct me if I'm wrong!)

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                                      • J Offline
                                        Jim
                                        last edited by

                                        I don't think so either, and I realize a small change in workflow is all that's required - but as the saying goes "old habits die hard." No worries.

                                        Hi

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                                        • TIGT Offline
                                          TIG Moderator
                                          last edited by

                                          If you pick a surfacegen-entity the surfacegen-dialog appears.
                                          Minimize that surfacegen-dialog.
                                          The focus will then return to the SKP window.
                                          So now you can use shortcuts etc to Move the selected entity etc.
                                          Restore the surfacegen-dialog to change the surfacegen-entity's settings... 🤓

                                          TIG

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                                          • PixeroP Offline
                                            Pixero
                                            last edited by

                                            @diggsey said:

                                            What exactly do you mean by noise? Surely just adding (rand-0.5) will put noise on the graph?

                                            With random numbers there is no relationship between a given random and the next random.
                                            Noise however, produces a naturally ordered smooth sequence of numbers with makes it more useful when creating surfaces or textures. (Think surface displacement to create waves and clouds.)
                                            Here's a few links that explain it better than I can:

                                            http://en.wikipedia.org/wiki/Simplex_noise
                                            http://www.noisemachine.com/talk1/
                                            http://webstaff.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf

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