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    [Plugin] Recurve

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    • D Offline
      Diggsey
      last edited by Diggsey

      Recurve v1.5

      This plugin converts a sequence of edges into a curve. Useful when performing an operation has exploded a curve which you want to stay as a curve. Also includes options to quickly select edges which could potentially form a curve, and filter the selection to only include specific types of edges, faces or groups.

      Simply download the attached script to your plugins folder to try it out.

      http://i59.photobucket.com/albums/g314/diggsey/recurve.png

      Instructions:

      • Quickly select edges to be recurved
        Select a single edge from the edges to be made into a curve and choose "Recurve -> Select Curve" or "Recurve -> Select Curve (Planar)" from the context menu. If the curve exists in a single plane, "Select Curve (Planar)" is more likely to find the correct sequence of edges. The command works by following a sequence of edges which don't change direction sharply.

      • Recurve a sequence of edges
        Select all the edges which make up the curve and choose "Recurve -> Recurve Edges" from the context menu. The edges should be instantly replaced with a curve.

      • Filter the current selection
        From the context menu choose "Select Only -> " followed by your filter choice. The selection will be updated to only include those entities matching the filter.

      • Reverse a curve
        Select the curves you want to be reversed and choose "Recurve -> Reverse Curve" from the context menu. There will be no visible change, but the curves will be reversed.

      Update v1.1

      • Improved curve selection
        Curve selection now uses the directions of edges to help decide which edges should be selected.

      • Simplified code
        Refactored the code so that it's easier to maintain, and runs more efficiently.

      • Improved context menu handler
        For large selections, the context menu handler will run in constant time.

      • Fixed divided curve bug
        For curves which intersect hard edges, the old version had a bug which could cause the resulting curve to be divided up at other places. This same bug is present in Fredo6's Tools On Surface plugin when drawing a curved shape over a hard edge.

      • Added reverse curve command
        Does what it says on the tin!

      Update v1.2

      • Removed recursion
        None of the algorithms now use recursion so there is no danger of stack overflow.

      • Selection saved
        Reverse curve now updates the selection to include all of the new reversed curves.

      Update v1.3

      • Moved recurve commands into submenu
        All commands are now in either the "Select Only -> " or "Recurve -> " submenus.

      • Can now recurve curves
        Curves will be automatically exploded if recurve is run on them.

      • Can now select curves including existing curves
        The select curve menu item will show up when the selection is a curve.

      • Added combo commands
        There are commands to quickly select and recurve at the same time, in both normal and planar versions.

      Update v1.4

      • Now works with SketchUp 6

      Update v1.5

      • Fixed bug with faces touching the curve at only a corner
        Some code needs to run for each face touching the curve. Previously it used the edges in the curve to find the faces. Now it uses the vertices to find the faces.

      recurve.rb

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      • W Offline
        wyatt
        last edited by

        This looks useful. Is it possible to add a feature to set the direction of the curve? This would have great application for Sketchy Physics which is often confused by the proper start and end of a curve.

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        • K Offline
          kyyu
          last edited by

          @Diggsey, thanks for the plugin.

          @Wyatt, there is a plugin by Fredo6 (called RevertCurve) that will reverse a curve's direction: http://forums.sketchucation.com/viewtopic.php?t=25710

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          • W Offline
            wyatt
            last edited by

            Awesome. I didn't know about that plugin. Probably would have saved me hours last week. 😲

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            • thomthomT Offline
              thomthom
              last edited by

              Welcome to the forum and thanks for sharing. Very nice introduction. πŸ˜„

              Iæd just like to point out a post I made about context menu handlers: http://forums.sketchucation.com/viewtopic.php?f=180&t=31788
              Basically, iterating over every entity in a selection can add a significant lag when you have a larger selection set and it should be avoided so that SketchUp's context menu doesn't end up lagging several seconds.

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • D Offline
                Diggsey
                last edited by

                Thanks for the heads up about context menu handlers. I'll change it in the next update. I've added the ability to reverse curves but I'm still trying to fix some bugs. Somehow the curves are being split up which is weird...

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                • R Offline
                  rock1
                  last edited by

                  does this perform the same function as weld?

                  Signature removed by SCF Admin

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    @rock1 said:

                    does this perform the same function as weld?

                    yes and much more.

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • D Offline
                      Diggsey
                      last edited by

                      Just updated the plugin to v1.1. See the first post for details and download.

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                      • D Offline
                        dedmin
                        last edited by

                        I'm getting a bugsplat when trying to reverse a curve with more segments - like arc with 120 segments.

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                        • D Offline
                          Diggsey
                          last edited by

                          I've fixed the bug for large numbers of edges.

                          The algorithm used to use recursion to find a route through the edges and that cause a stack overflow. Now all the algorithms work using simple loops.

                          See the first post for v1.2

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                          • D Offline
                            dedmin
                            last edited by

                            @diggsey said:

                            I've fixed the bug for large numbers of edges.

                            The algorithm used to use recursion to find a route through the edges and that cause a stack overflow. Now all the algorithms work using simple loops.

                            See the first post for v1.2

                            Working fine now! Thanks!

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                            • D Offline
                              dedmin
                              last edited by

                              I noticed reversing an arc makes it curve - it is not arc anymore. Is that the way it works?

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                              • D Offline
                                Diggsey
                                last edited by

                                Yes, currently it only makes curves not arcs. The reverse curve command basically explodes the curve and then calls recurve on it in the opposite direction, so the arc information is lost in the process. I could try changing recurve so that it detects if the sequence of edges makes a perfect arc.

                                The problem is, there are some arcs that are almost impossible to recreate. If you create an arc and then draw a line through it, you get two arcs, neither of which can be drawn with the arc tool. Even changing the number of segments in them will change their shape irreversibly.

                                Alternatively, if there are SketchUp features which you need to use and only work on arcs, I could make them work with all curves.

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                                • D Offline
                                  dedmin
                                  last edited by

                                  I see - thanks for the explanation. Just noticed this and wanted to be sure it is not a bug.

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    @diggsey said:

                                    Yes, currently it only makes curves not arcs. The reverse curve command basically explodes the curve and then calls recurve on it in the opposite direction, so the arc information is lost in the process. I could try changing recurve so that it detects if the sequence of edges makes a perfect arc.

                                    why not just detect if you are exploding an arc?

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • D Offline
                                      Diggsey
                                      last edited by

                                      That doesn't help solve the problem I mentioned though. The only way I know of to create an arc in sketchup is with Entities.add_arc, which is functionally equivalent to the arc tool. Arcs created by dividing another arc in two cannot be made this way. I would have to know the exact sequence of events which happened to create the arc in the first place to recreate it in the opposite direction.

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                                      • utilerU Offline
                                        utiler
                                        last edited by

                                        @dedmin said:

                                        I see - thanks for the explanation. Just noticed this and wanted to be sure it is not a bug.

                                        What is the difference? I thought an arc was a curve..... 😲

                                        purpose/expression/purpose/....

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                                        • TIGT Offline
                                          TIG Moderator
                                          last edited by

                                          An 'Arc' IS a 'Curve'... BUT a 'Curve' is NOT necessarily an 'Arc'...
                                          Also remember that 'Circles' [a special 'Arc' that's 360 degrees] and 'Polygons' are also types of 'Curve' - as is any bound-set-of-edges that has been made as a 'Curve' [e.g. a Bezier Curve or a 'Welded' Curve made from edges]...........

                                          TIG

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                                          • jeff hammondJ Offline
                                            jeff hammond
                                            last edited by

                                            probably my oldest plugin request has finally happened πŸ˜„
                                            weld with no dialog boxes.

                                            a few suggestions (if you're open to it, of course)

                                            say i have two lines with an arc fillet connecting them and i'd like to make them all a single polyline (ie- something i do a lot with weld.rb), the recurve function won't work (or it doesn't appear in the context menu).. in order to recurve that scenario, i have to first explode the arc (or any polyline segments) prior to being able to recurve.

                                            it'd be nice if i could weld a combination of edges/lines with curves (or arcs,polylines,etc.. what ever you want to call them πŸ˜„) using recurve.

                                            there's also a bit of weirdness in there as far as 'select curve' goes.. using the same scenario as above, if i right click on the arc fillet then the 'select curve' option doesn't show up.. but, if i right-click on either of the lines then 'select curve' does show up and if i choose it, all parts including the arc will be selected.

                                            and taking that a step further, it'd be nice to have an option for 'select curve then recurve' (or whatever) so i could select a bunch of broken segments and weld them together in one operation..

                                            ultimately, this will definitely replace weld for me as my W shortcut and the last request would be assigned to ⇧W .

                                            thanks a bunch!

                                            dotdotdot

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