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    Follow me tool problem

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    • M Offline
      marcell86
      last edited by marcell86

      Hello guys,
      last time I wrote my first post here about a problem I couldn't deal with. I am really glad and thankful for your help.
      The atmosphere on forum is so friendly.
      Unfortunately for you guys I am here once againg with another problem πŸ˜„
      I am making 3d version of logo that looks simple at the first look but I am new with sketchup and it gives me problem to deal with.

      First of all here is a reference image of the logo:

      http://img860.imageshack.us/img860/572/logo1c.th.png

      In cut it's a square with round edges.

      I did my first model of this black form with follow me tool thingy and it was very similar for final result. Here's a sample.
      I forgot to turn of the Xray module.

      http://img543.imageshack.us/img543/1014/problem1axray2.th.jpg


      http://img98.imageshack.us/img98/4909/problem1aface.th.jpg

      http://img850.imageshack.us/img850/1097/problem1aaa.th.jpg


      http://img641.imageshack.us/img641/4374/problem1aa.th.jpg

      It was going really smooth till this drew my attention. Edges are not matched on the connection (excuse me for typo in jpg image my english is bad unfortunately):

      http://img859.imageshack.us/img859/1200/problem1g.th.jpg


      http://img189.imageshack.us/img189/3090/problem1ai.th.jpg


      http://img851.imageshack.us/img851/2135/problem1bl.th.jpg

      Another problem is that I can't set the thickness of that model. I have no clue how to do it. As you can see in reference image the thickness of the black form is changing.

      I decided to start modeling it from scratch with using another method. This time I drew edges of that the profile (once again the black version of that logo form) and pulled the face out. After that I used scale thingy to match the thickness of the model to the reference 2d logo. Take a look guys πŸ˜„:

      http://img688.imageshack.us/img688/275/problem2a.th.jpg


      http://img713.imageshack.us/img713/1380/problem22.th.jpg


      http://img39.imageshack.us/img39/581/problem2y.th.jpg

      While using this method I don't know how to model that round angles/corners and then tilt it at given angle.
      Guys could you please help me to improce my SketchUp skills.
      How can I finish this model properly. Is there a plugin that could help me.

      All kinds of help will be appreciated. I will be very grateful.

      Best regards,
      M.

      1 Reply Last reply Reply Quote 0
      • honoluludesktopH Offline
        honoluludesktop
        last edited by

        Perhaps because your reference line is not coplanar. It seems that the follow me shape is rotating as it follows the reference line.

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        • pilouP Offline
          pilou
          last edited by

          Remark generator curves in your model then...
          You can absolutly modelize every thing with this familly of plugs
          Extrude Tools by Tig as you can draw any curves then make some loft or sweep with it as a nurbs modeler πŸ˜„
          A little more complex but same result is Curviloft by Fredo 6
          For some rounded volumes Round corners by Fredo6
          Have cool modeling πŸ˜‰

          PS Maybe Followme and keep by Wikii can also help for some forms πŸ˜‰

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

          1 Reply Last reply Reply Quote 0
          • M Offline
            marcell86
            last edited by

            ❀ so much love. Thanks for tips it's so great! 😍

            1 Reply Last reply Reply Quote 0
            • M Offline
              mac1
              last edited by

              Posting the model is much better than the jpg.
              It is documented in various postings the follow me tool has an artifact of rotation (for some conditions) of the profile you are trying to extrude. The follow me and keep avoids that issue. I would suggest you try the follow me and keep or TIG's extrude tool set.
              When using the follow me make sure you pay strict attention to the perpendicularity requirement of the profile to the path. One of the first steps is the projection of the profile face with the path vector so if you are not perpendicular you will get a slight foreshortening of the profile.

              1 Reply Last reply Reply Quote 0
              • M Offline
                marcell86
                last edited by

                Hello guys,
                I dealt with this follow me tool thingy:) Thanks to You guys!
                I have an additional question explained below:

                http://img217.imageshack.us/img217/4747/logoo2a.th.jpg

                And this time I am attaching skp file.

                Best regards,
                ~M.


                LOGOO2.2.skp

                1 Reply Last reply Reply Quote 0
                • M Offline
                  mac1
                  last edited by

                  Instead of modification of your model consider consider: moving copy off to side and delete all edges except the inside and outside and then use the sand box tool to drape those on to a new surface and replace the image you are using with that surface

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