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    Texture Not the Same in Render App + crashing

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    sketchup
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    • Mistro11M Offline
      Mistro11
      last edited by

      I'm trying to change the transparent glass in my windows to a stained glass texture. I made the windows into components and tried changing the textures via "edit components" and clicked on the glass face. I chose a stain glass material from the "in model" list that's on a window I downloaded. In Sketchup's window the change is there and seems fine. But then after I export to Kerkythea the windows are the blue transparent glass again. Then Sketchup crashes every time I click on the entity info thumbnails (not sure if I need to go in there). I believe I am not understanding something about changing materials but I don't think the crash is supposed to happen. Any ideas please. Thanks in advance.

      i7-4930k @3.4/3.7GHz, 32Gb RAM, NVidia GTX 980Ti 6Gb, Windows 7 Pro 64bit
      Structural Integrity is Not Just Physical...It's in the Design and Purpose

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      • GaieusG Offline
        Gaieus
        last edited by

        Transparent materials are generally applied on both (front and back) faces. Try to make sure that your stained glass is applied on both (or at least that there is nothing else is applied beside this material)

        Gai...

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        • Mistro11M Offline
          Mistro11
          last edited by

          Thanks Gaieus. I ended up exploding all the windows and reapplying the texture from scratch for the very reason you mentioned.

          i7-4930k @3.4/3.7GHz, 32Gb RAM, NVidia GTX 980Ti 6Gb, Windows 7 Pro 64bit
          Structural Integrity is Not Just Physical...It's in the Design and Purpose

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          • GaieusG Offline
            Gaieus
            last edited by

            And did it work?

            Gai...

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