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    Camera Management for Interior of Model

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    • Mistro11M Offline
      Mistro11
      last edited by

      I pretty much have the outside done and want to start modeling the interior of the building I'm working on. What is the best way to manage the camera view in this case? I tried to zoom into the building but I get lost in the walls and end up zooming out.

      i7-4930k @3.4/3.7GHz, 32Gb RAM, NVidia GTX 980Ti 6Gb, Windows 7 Pro 64bit
      Structural Integrity is Not Just Physical...It's in the Design and Purpose

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      • D Offline
        d12dozr
        last edited by

        1. Use the section tool to "cut" away a portion of the model so you can see inside,
        2. When you get your camera to a good view inside the model, save a scene so that you can instantly bring back that view if you get lost.

        Hope that helps!

        3D Printing with SketchUp Book
        http://goo.gl/f7ooYh

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        • Mistro11M Offline
          Mistro11
          last edited by

          @d12dozr said:

          1. Use the section tool to "cut" away a portion of the model so you can see inside,
          2. When you get your camera to a good view inside the model, save a scene so that you can instantly bring back that view if you get lost.

          Hope that helps!

          Thanks for that. I also learned that I can use the walk through button (the little foot steps) to get better control.

          BTW your signature is spoken like a true artist.

          i7-4930k @3.4/3.7GHz, 32Gb RAM, NVidia GTX 980Ti 6Gb, Windows 7 Pro 64bit
          Structural Integrity is Not Just Physical...It's in the Design and Purpose

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          • D Offline
            d12dozr
            last edited by

            @mistro11 said:

            Thanks for that. I also learned that I can use the walk through button (the little foot steps) to get better control.

            That's a good tip too 👍

            @unknownuser said:

            BTW your signature is spoken like a true artist.

            I couldn't agree more! The quote is from one of the top artists in the industry, made during an interview by Ronen Bekerman - the link in my signature will take you to the entire interview if you want to read it and see some of his company's images.

            I hope to be half the artist he is one day, but I have a ways to go yet!

            3D Printing with SketchUp Book
            http://goo.gl/f7ooYh

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            • W Offline
              wyatt
              last edited by

              I read that interview the other day, and I couldn't agree more: very inspiring work.

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              • mitcorbM Offline
                mitcorb
                last edited by

                Once inside you can use the tool with the Eyes to "Look Around" while the camera stays in place. You just click and drag to look around. 😄

                I take the slow, deliberate approach in my aimless wandering.

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