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Camera Management for Interior of Model

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  • M Offline
    Mistro11
    last edited by 26 Mar 2011, 17:09

    I pretty much have the outside done and want to start modeling the interior of the building I'm working on. What is the best way to manage the camera view in this case? I tried to zoom into the building but I get lost in the walls and end up zooming out.

    i7-4930k @3.4/3.7GHz, 32Gb RAM, NVidia GTX 980Ti 6Gb, Windows 7 Pro 64bit
    Structural Integrity is Not Just Physical...It's in the Design and Purpose

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    • D Offline
      d12dozr
      last edited by 26 Mar 2011, 18:04

      1. Use the section tool to "cut" away a portion of the model so you can see inside,
      2. When you get your camera to a good view inside the model, save a scene so that you can instantly bring back that view if you get lost.

      Hope that helps!

      3D Printing with SketchUp Book
      http://goo.gl/f7ooYh

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      • M Offline
        Mistro11
        last edited by 27 Mar 2011, 01:53

        @d12dozr said:

        1. Use the section tool to "cut" away a portion of the model so you can see inside,
        2. When you get your camera to a good view inside the model, save a scene so that you can instantly bring back that view if you get lost.

        Hope that helps!

        Thanks for that. I also learned that I can use the walk through button (the little foot steps) to get better control.

        BTW your signature is spoken like a true artist.

        i7-4930k @3.4/3.7GHz, 32Gb RAM, NVidia GTX 980Ti 6Gb, Windows 7 Pro 64bit
        Structural Integrity is Not Just Physical...It's in the Design and Purpose

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        • D Offline
          d12dozr
          last edited by 27 Mar 2011, 05:14

          @mistro11 said:

          Thanks for that. I also learned that I can use the walk through button (the little foot steps) to get better control.

          That's a good tip too ๐Ÿ‘

          @unknownuser said:

          BTW your signature is spoken like a true artist.

          I couldn't agree more! The quote is from one of the top artists in the industry, made during an interview by Ronen Bekerman - the link in my signature will take you to the entire interview if you want to read it and see some of his company's images.

          I hope to be half the artist he is one day, but I have a ways to go yet!

          3D Printing with SketchUp Book
          http://goo.gl/f7ooYh

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          • W Offline
            wyatt
            last edited by 27 Mar 2011, 14:53

            I read that interview the other day, and I couldn't agree more: very inspiring work.

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            • M Offline
              mitcorb
              last edited by 27 Mar 2011, 20:47

              Once inside you can use the tool with the Eyes to "Look Around" while the camera stays in place. You just click and drag to look around. ๐Ÿ˜„

              I take the slow, deliberate approach in my aimless wandering.

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