sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Artisan & Thea Render

    Scheduled Pinned Locked Moved Organic Modelling
    16 Posts 11 Posters 12.4k Views 11 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • OxerO Offline
      Oxer
      last edited by

      I think that i have discovered the problem, if you see the model in X Rays Mode (in SU) appears the quad-faces, i understand that the problem with the mapped only affect to faces no triangulated.
      Captura%20de%20pantalla%202011-03-02%20a%20las%2018.06.38.JPG

      I have triangulated all the surface and now the render works correctly, the problem were the faces no triangulated.
      Escultura%2018.jpg

      Pilou i'm preparing a megapost in my blog with my last models and renders, in a few days you will be able to see them, thanks for the interest.

      "The result is the end what is important is the process" by Oxer
      [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

      1 Reply Last reply Reply Quote 0
      • boofredlayB Offline
        boofredlay
        last edited by

        Very well done.
        You need a shadow under the sculpture however.

        http://www.coroflot.com/boofredlay

        1 Reply Last reply Reply Quote 0
        • OxerO Offline
          Oxer
          last edited by

          @unknownuser said:

          Very well done.
          You need a shadow under the sculpture however.

          Thanks, yes i know it, this is a simple quick render for test the uv mapping, i'll do a final render with good illumination, etc.

          "The result is the end what is important is the process" by Oxer
          [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

          1 Reply Last reply Reply Quote 0
          • cottyC Offline
            cotty
            last edited by

            @oxer said:

            I think that i have discovered the problem, if you see the model in X Rays Mode (in SU) appears the quad-faces, i understand that the problem with the mapped only affect to faces no triangulated.
            ...
            I have triangulated all the surface and now the render works correctly, the problem were the faces no triangulated.

            Have you done it by hand or is there a way to influence artisan to do this? Or some other plugin?

            my SketchUp gallery

            1 Reply Last reply Reply Quote 0
            • utilerU Offline
              utiler
              last edited by

              That is so simple and so beautiful, Oscar! inspiring stuff!!

              purpose/expression/purpose/....

              1 Reply Last reply Reply Quote 0
              • cottyC Offline
                cotty
                last edited by

                @cotty said:

                @oxer said:

                I think that i have discovered the problem, if you see the model in X Rays Mode (in SU) appears the quad-faces, i understand that the problem with the mapped only affect to faces no triangulated.
                ...
                I have triangulated all the surface and now the render works correctly, the problem were the faces no triangulated.

                Have you done it by hand or is there a way to influence artisan to do this? Or some other plugin?

                I asked Dale and he replied the (amazing simple) solution:

                @unknownuser said:

                Hi,
                I would suggest using the menu option Artisan->Triangulate prior to painting the material on the surface. It should work fine then.
                Dale

                I created a little example, see picture. Thank you Dale!
                Cotty


                Example

                my SketchUp gallery

                1 Reply Last reply Reply Quote 0
                • EscapeArtistE Offline
                  EscapeArtist
                  last edited by

                  Neat sculpture. Thanks for sharing that info about Artisan, triangulation and Thea. I didn't know that.

                  1 Reply Last reply Reply Quote 0
                  • D Offline
                    deanlegg
                    last edited by

                    Can you tell me where menu - triangulate is please

                    1 Reply Last reply Reply Quote 0
                    • boofredlayB Offline
                      boofredlay
                      last edited by

                      Triangulate.jpg

                      http://www.coroflot.com/boofredlay

                      1 Reply Last reply Reply Quote 0
                      • D Offline
                        deanlegg
                        last edited by

                        Thanks Boo
                        That would have taken me forever to find

                        1 Reply Last reply Reply Quote 0
                        • 1 / 1
                        • First post
                          Last post
                        Buy SketchPlus
                        Buy SUbD
                        Buy WrapR
                        Buy eBook
                        Buy Modelur
                        Buy Vertex Tools
                        Buy SketchCuisine
                        Buy FormFonts

                        Advertisement