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    Artisan & Thea Render

    Scheduled Pinned Locked Moved Organic Modelling
    16 Posts 11 Posters 12.5k Views 11 Watching
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    • david_hD Offline
      david_h
      last edited by

      How very Henry Moore of You. great models and renders. I just got THEA and I am getting the ARTISAN plugin very soon.

      Dale. . .WHAAT do you plan to do after you retire next week? πŸ’š

      If I make it look easy...It is probably easy

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      • soloS Offline
        solo
        last edited by

        @unknownuser said:

        Dale. . .WHAAT do you plan to do after you retire next week?

        How about joining forces with Thomthom and give us full unadulterated UV tools?

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • pilouP Offline
          pilou
          last edited by

          @Oxer: any chance to see all your sculptures on your Blog? 😎

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • OxerO Offline
            Oxer
            last edited by

            I think that i have discovered the problem, if you see the model in X Rays Mode (in SU) appears the quad-faces, i understand that the problem with the mapped only affect to faces no triangulated.
            Captura%20de%20pantalla%202011-03-02%20a%20las%2018.06.38.JPG

            I have triangulated all the surface and now the render works correctly, the problem were the faces no triangulated.
            Escultura%2018.jpg

            Pilou i'm preparing a megapost in my blog with my last models and renders, in a few days you will be able to see them, thanks for the interest.

            "The result is the end what is important is the process" by Oxer
            [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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            • boofredlayB Offline
              boofredlay
              last edited by

              Very well done.
              You need a shadow under the sculpture however.

              http://www.coroflot.com/boofredlay

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              • OxerO Offline
                Oxer
                last edited by

                @unknownuser said:

                Very well done.
                You need a shadow under the sculpture however.

                Thanks, yes i know it, this is a simple quick render for test the uv mapping, i'll do a final render with good illumination, etc.

                "The result is the end what is important is the process" by Oxer
                [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                • cottyC Offline
                  cotty
                  last edited by

                  @oxer said:

                  I think that i have discovered the problem, if you see the model in X Rays Mode (in SU) appears the quad-faces, i understand that the problem with the mapped only affect to faces no triangulated.
                  ...
                  I have triangulated all the surface and now the render works correctly, the problem were the faces no triangulated.

                  Have you done it by hand or is there a way to influence artisan to do this? Or some other plugin?

                  my SketchUp gallery

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                  • utilerU Offline
                    utiler
                    last edited by

                    That is so simple and so beautiful, Oscar! inspiring stuff!!

                    purpose/expression/purpose/....

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                    • cottyC Offline
                      cotty
                      last edited by

                      @cotty said:

                      @oxer said:

                      I think that i have discovered the problem, if you see the model in X Rays Mode (in SU) appears the quad-faces, i understand that the problem with the mapped only affect to faces no triangulated.
                      ...
                      I have triangulated all the surface and now the render works correctly, the problem were the faces no triangulated.

                      Have you done it by hand or is there a way to influence artisan to do this? Or some other plugin?

                      I asked Dale and he replied the (amazing simple) solution:

                      @unknownuser said:

                      Hi,
                      I would suggest using the menu option Artisan->Triangulate prior to painting the material on the surface. It should work fine then.
                      Dale

                      I created a little example, see picture. Thank you Dale!
                      Cotty


                      Example

                      my SketchUp gallery

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                      • EscapeArtistE Offline
                        EscapeArtist
                        last edited by

                        Neat sculpture. Thanks for sharing that info about Artisan, triangulation and Thea. I didn't know that.

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                        • D Offline
                          deanlegg
                          last edited by

                          Can you tell me where menu - triangulate is please

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                          • boofredlayB Offline
                            boofredlay
                            last edited by

                            Triangulate.jpg

                            http://www.coroflot.com/boofredlay

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                            • D Offline
                              deanlegg
                              last edited by

                              Thanks Boo
                              That would have taken me forever to find

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