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    Artisan & Thea Render

    Scheduled Pinned Locked Moved Organic Modelling
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    • OxerO Offline
      Oxer
      last edited by Gábor

      Hello,
      I'm probing the new Artisan plugin and it's fantastic, this is my first models with Artisan, African Sculptures.
      Proxy and result with Artisan
      Proxy and result with Artisan
      Proxy and result with Artisan
      Artisan Paint Brush
      Artisan Paint Brush
      Artisan Paint Brush
      Render with Thea
      Render with Thea
      Render with Thea
      Render with Thea
      Proxy and result with Artisan
      Proxy and result with Artisan
      Proxy and result with Artisan
      Render with Thea
      Render with Thea

      I have found one problem with the material, i have painted the models with Paint Brush (Artisan's Tool), the UV mapping shows ok in SU but when i export the model to Thea, in the render appears in some parts quadrangular faces with a incorrect mapping.
      Problem with the UV mapping

      "The result is the end what is important is the process" by Oxer
      [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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      • CAntonisC Offline
        CAntonis
        last edited by

        Very nice indeed!
        Well done!

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        • N Offline
          notareal
          last edited by

          @oxer said:

          I have found one problem with the material, i have painted the models with Paint Brush (Artisan's Tool), the UV mapping shows ok in SU but when i export the model to Thea, in the render appears in some parts quadrangular faces with a incorrect mapping.

          You should do a report at SU2TH development forum, if you have not already done so.

          Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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          • david_hD Offline
            david_h
            last edited by

            How very Henry Moore of You. great models and renders. I just got THEA and I am getting the ARTISAN plugin very soon.

            Dale. . .WHAAT do you plan to do after you retire next week? 💚

            If I make it look easy...It is probably easy

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            • soloS Offline
              solo
              last edited by

              @unknownuser said:

              Dale. . .WHAAT do you plan to do after you retire next week?

              How about joining forces with Thomthom and give us full unadulterated UV tools?

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • pilouP Offline
                pilou
                last edited by

                @Oxer: any chance to see all your sculptures on your Blog? 😎

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • OxerO Offline
                  Oxer
                  last edited by

                  I think that i have discovered the problem, if you see the model in X Rays Mode (in SU) appears the quad-faces, i understand that the problem with the mapped only affect to faces no triangulated.
                  Captura%20de%20pantalla%202011-03-02%20a%20las%2018.06.38.JPG

                  I have triangulated all the surface and now the render works correctly, the problem were the faces no triangulated.
                  Escultura%2018.jpg

                  Pilou i'm preparing a megapost in my blog with my last models and renders, in a few days you will be able to see them, thanks for the interest.

                  "The result is the end what is important is the process" by Oxer
                  [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                  • boofredlayB Offline
                    boofredlay
                    last edited by

                    Very well done.
                    You need a shadow under the sculpture however.

                    http://www.coroflot.com/boofredlay

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                    • OxerO Offline
                      Oxer
                      last edited by

                      @unknownuser said:

                      Very well done.
                      You need a shadow under the sculpture however.

                      Thanks, yes i know it, this is a simple quick render for test the uv mapping, i'll do a final render with good illumination, etc.

                      "The result is the end what is important is the process" by Oxer
                      [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                      • cottyC Offline
                        cotty
                        last edited by

                        @oxer said:

                        I think that i have discovered the problem, if you see the model in X Rays Mode (in SU) appears the quad-faces, i understand that the problem with the mapped only affect to faces no triangulated.
                        ...
                        I have triangulated all the surface and now the render works correctly, the problem were the faces no triangulated.

                        Have you done it by hand or is there a way to influence artisan to do this? Or some other plugin?

                        my SketchUp gallery

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                        • utilerU Offline
                          utiler
                          last edited by

                          That is so simple and so beautiful, Oscar! inspiring stuff!!

                          purpose/expression/purpose/....

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                          • cottyC Offline
                            cotty
                            last edited by

                            @cotty said:

                            @oxer said:

                            I think that i have discovered the problem, if you see the model in X Rays Mode (in SU) appears the quad-faces, i understand that the problem with the mapped only affect to faces no triangulated.
                            ...
                            I have triangulated all the surface and now the render works correctly, the problem were the faces no triangulated.

                            Have you done it by hand or is there a way to influence artisan to do this? Or some other plugin?

                            I asked Dale and he replied the (amazing simple) solution:

                            @unknownuser said:

                            Hi,
                            I would suggest using the menu option Artisan->Triangulate prior to painting the material on the surface. It should work fine then.
                            Dale

                            I created a little example, see picture. Thank you Dale!
                            Cotty


                            Example

                            my SketchUp gallery

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                            • EscapeArtistE Offline
                              EscapeArtist
                              last edited by

                              Neat sculpture. Thanks for sharing that info about Artisan, triangulation and Thea. I didn't know that.

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                              • D Offline
                                deanlegg
                                last edited by

                                Can you tell me where menu - triangulate is please

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                                • boofredlayB Offline
                                  boofredlay
                                  last edited by

                                  Triangulate.jpg

                                  http://www.coroflot.com/boofredlay

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                                  • D Offline
                                    deanlegg
                                    last edited by

                                    Thanks Boo
                                    That would have taken me forever to find

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