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    Good techniques for exterior renders and light?

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    • thomthomT Offline
      thomthom
      last edited by

      One thing I've not get teh hang of is a reliable method to create exteriors where you get a warm yellowish glow from the building windows. Anyone got some good methods for this?
      Rendered or post processing - whatever works.

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • GaieusG Offline
        Gaieus
        last edited by

        What if you add a subtle yellowish tint (colour) in the reflection channel?

        Gai...

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        • S Offline
          sepo
          last edited by

          Could you post an example.

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          • thomthomT Offline
            thomthom
            last edited by

            @sepo said:

            Could you post an example.

            Random example:
            scp_rendering_-rev2-_1024_px.jpg

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • R Offline
              rv1974
              last edited by

              Tweak color balance adjustment layer in PShop:
              in highlights- exaggerate yellow
              in shadows- blues
              P.S. try to google 'osmosis vray tutorial' (check them both- interior & exterior)
              P.S.S http://translate.google.com/translate?js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&sl=ru&tl=en&u=http%3A%2F%2Fcommunity.livejournal.com%2Ffotoforge%2F475.html
              sorry for no russian-norvegian translation πŸ˜„

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              • PixeroP Offline
                Pixero
                last edited by

                I do a lot in Photoshop, simply because it's faster.

                Render out a material ID pass and use it to make selection for all the glass.
                Select everything thats inside the windows and tweak lightness and color to your liking.
                i always use layer copies so I don't edit the original render.
                Open up an image that can be used as reflection and mask that layer with the "window selection".
                Blend and try different blend modes until it looks right.
                I also use images of office windows at night that I tile and stretch to size and mask with the same window mask just to get some detail interior without having to build it in 3d.

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                • S Offline
                  sepo
                  last edited by

                  I would go with Pixero's way. I would just add warming filter in the workflow. BTW that sample image is so unatural. Why would somebody need lights in the glass building with all that brightness going outside....

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    @sepo said:

                    Why would somebody need lights in the glass building with all that brightness going outside....

                    Just to boast that they can do a render like that. πŸ˜†

                    Gai...

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                    • S Offline
                      sepo
                      last edited by

                      lol

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                      • holmes1977H Offline
                        holmes1977
                        last edited by

                        Thom why dont you post more of you work?

                        Exaggeration makes a dull story better.

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          So much to do - not enough time. 😞

                          Plus, I'm often not happy with the results due to time constraints on the projects.

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • L Offline
                            ledisnomad
                            last edited by

                            In that example, thomthom, there are definitely lights inside, right? What about giving them a color? Tungsten 100W have a color temperature around 3200K which is about RGB 255,241,224. Because of the reflection on the roof overhang, it looks to me like they are actually changing the color of the lights.

                            I'm all for some post-pro, but the more I can do in the rendering itself the better, IMO. That way I can reproduce the effect as I change the design.

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