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    Stucco on wall

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    • david57D Offline
      david57
      last edited by

      Kristoff,
      Yes the normal map should be lowered down and have to do that.

      I dont know if this images are over saturated or not.
      I have two monitors and they show different.

      Im using a free program to make normal maps and height maps called
      SSBump_Generator_5_3.

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      • KrisidiousK Offline
        Krisidious
        last edited by

        I like the style and the color, I would like to see more solid surface and small areas of cracking or depth. try scaling the pattern like 500%...

        By: Kristoff Rand
        Home DesignerUnique House Plans

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        • david57D Offline
          david57
          last edited by

          Yes, there are many patterns that need to be tried like making
          x and y coordinates scaled differently. Like making x longer
          then y. Lets see what i can do.

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          • honoluludesktopH Offline
            honoluludesktop
            last edited by

            IMO your textures are too large for the scale of the building. Think of a photograph of a similar building, and scale the texture to match the image in the photo. It may be a lot less then you currently think it is.
            http://farm1.static.flickr.com/102/311480484_c0a5f080a2.jpg?v=0

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            • david57D Offline
              david57
              last edited by

              Ok, honoluludesktop,
              Will have to work on other models to figure that size correctly.

              Below is a scale down and a different color. The two tone is still
              there and dont know how to remove it but Its not as noticeable with
              a scale down.


              Render D.jpg

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              • honoluludesktopH Offline
                honoluludesktop
                last edited by

                Looking good.

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                • Bryan KB Offline
                  Bryan K
                  last edited by

                  Ooohhh. Big difference. Very nice.

                  See my portfolio at https://delphiscousin.blogspot.com/

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                  • david57D Offline
                    david57
                    last edited by

                    Here's one with a fine stucco surface.


                    Render E.jpg


                    StuccoFine D.jpg

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                    • david57D Offline
                      david57
                      last edited by

                      Thanks Honoluludesktop and Bryan.

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                      • focptF Offline
                        focpt
                        last edited by

                        @david57 said:

                        Here's one with a fine stucco surface.

                        Last image looks great!!

                        I'm so stuck on stucco right now! How did you do this? I'm trying to create use color in the diffuse channel, with a bump map. I can't seem to get it to work.

                        Please, any help would be so appreciated.

                        • Nathan
                          http://www.focalpointstudio.net

                        SU8, VRay 1.49

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                        • david57D Offline
                          david57
                          last edited by

                          Here's the settings for the stuccos.
                          Maybe a texture can be baked for Sketch Up Models, I dont
                          know i havnt tried it.


                          Stucco Settings.jpg

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                          • david57D Offline
                            david57
                            last edited by

                            Trees from ngPlant.
                            Need to work on something else.
                            Maybe, with something that has windows.


                            StuccoFine E.jpg

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