sketchucation logo sketchucation
    • Login
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    🛣️ Road Profile Builder | Generate roads, curbs and pavements easily Download

    SDS2 doodles

    Scheduled Pinned Locked Moved Gallery
    40 Posts 14 Posters 4.3k Views 14 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • michaliszissiouM Offline
      michaliszissiou
      last edited by

      @pilou
      Maybe more than this, the most important is that Artisan opens the door to SU users to learn what topology means, maybe its time for google to start thinking about the limits of SU.

      1 Reply Last reply Reply Quote 0
      • pilouP Offline
        pilou
        last edited by

        Yes : limits are numbers of polygones 😉

        Just discover this that show a real mix between organic and mechanical forms by a ZBrush Master Scott Spencer
        (15 free videos) + file included ☀

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

        1 Reply Last reply Reply Quote 0
        • daleD Offline
          dale
          last edited by

          @honoluludesktop said:

          Hmmmm........Not enough to convince me. Any SDS begins with a cubic volume then results in a model. This is OK for most, but the SDS would have to look into Michelangelo's mind to see his vision. Or, Michelangelo would have to have the ability to form the cubic volume that would result in his vision.

          No need to debate this situation, genius requires a different kind of tool. At least when it comes to carving marble. Most SDSs would be OK for me.

          Honolulu
          I think in essence Michelangelo did start with a cubic volume, it was a block of marble. And although we would have had to have a lot more knowledge about him than we do, I wonder when he walked up to the volume that contained "David" if he actually envisioned it, or if the material, and it's limitations guided him to arrive at the final work.
          I'm not so sure that a similar subtractive method could not be applied to this new tool, or if in actuality that is what we are doing in a pared down manner. Blocking out the desired form, and working with finer tools to arrive at the end result, all the while working with the inherent limitations (of the medium)
          I think Michelangelo also had another tool on his side, even aside from his genius, and one that the 21st Century is reluctant to give us. Time
          Cheers

          Just monkeying around....like Monsanto

          1 Reply Last reply Reply Quote 0
          • michaliszissiouM Offline
            michaliszissiou
            last edited by

            honoluludesktop, dale, chippwalters, solo, liam887, stinkie, I hope I didn't forget anyone, thanks for your comments on my thread. The good and the bad ones. 🤣

            @honoluludesktop, You mentioned michelangelo, you haven't convince me either if you understand what precision means for an artist. See this Dürer's drawings here.
            I posted so many decimated versions of digital sculpts on this forum, please, precision may have a quite different meaning for me. Especially when I try to have some fun.


            durer-head-as-an-assembly-of-geometrical-planes-fig_5.jpg

            1 Reply Last reply Reply Quote 0
            • daleD Offline
              dale
              last edited by

              michalis
              In my above ramblings I forgot to mention how inspirational your work has been. I can't wait to see how far you push the Artisan boundary.

              Just monkeying around....like Monsanto

              1 Reply Last reply Reply Quote 0
              • michaliszissiouM Offline
                michaliszissiou
                last edited by

                @dale
                This Dürer's way is what we have to follow before going for subdivisions and more sculpting. Construction of faces, the armature of digital sculpting.
                My problem here is SU, Please, give me a tool to disable snapping. Move parallel to camera view, move respects symmetry, this is what we need for sculpting. SU became useless for me just because of this!
                Issues like the above is what I would like to discuss here, not what artisan does because what it really does (IMO) is to indicate the limits of SU.

                1 Reply Last reply Reply Quote 0
                • daleD Offline
                  dale
                  last edited by

                  michalis
                  Have the Ruby Gurus had a shot at disabling snapping? Or does the API not allow programmers to change core processes. (probably a dumb question from a non-programmer)

                  Just monkeying around....like Monsanto

                  1 Reply Last reply Reply Quote 0
                  • michaliszissiouM Offline
                    michaliszissiou
                    last edited by

                    Maybe so, we must have a key for enabling disabling snapping. It can't work otherwise.

                    1 Reply Last reply Reply Quote 0
                    • honoluludesktopH Offline
                      honoluludesktop
                      last edited by

                      Wow, Guess I must have offended all the fine artist judging by the responses to my post. Sorry fellow geniuses.>_<

                      1 Reply Last reply Reply Quote 0
                      • chippwaltersC Offline
                        chippwalters
                        last edited by

                        @michaliszissiou said:

                        Maybe so, we must have a key for enabling disabling snapping. It can't work otherwise.

                        I think what you mean to say is "I can't make it work for projects I want to complete, otherwise." I have no problem making Artisan and SketchUp do what I need it to do.

                        Currently working with Cross-Reality technologies

                        1 Reply Last reply Reply Quote 0
                        • michaliszissiouM Offline
                          michaliszissiou
                          last edited by

                          I mean that I have a problem related with SU snapping methods. I always had. In fact when sculpting I don't need snapping at all.

                          1 Reply Last reply Reply Quote 0
                          • chippwaltersC Offline
                            chippwalters
                            last edited by

                            @michaliszissiou said:

                            I mean that I have a problem related with SU snapping methods. I always had. In fact when sculpting I don't need snapping at all.

                            Agreed.

                            Currently working with Cross-Reality technologies

                            1 Reply Last reply Reply Quote 0
                            • E Offline
                              Ecuadorian
                              last edited by

                              I keep reading the thread's title as "SDS2 noodles". Yummy...

                              -Miguel Lescano
                              Subscribe to my house plans YouTube channel! (30K+ subs)

                              1 Reply Last reply Reply Quote 0
                              • N Offline
                                nomeradona
                                last edited by

                                i am salivating with this artisan.

                                visit my blog: http://www.nomeradona.blogspot.com

                                1 Reply Last reply Reply Quote 0
                                • A Offline
                                  andretbms
                                  last edited by

                                  Awesome work! I never figured out how to use SDS1 properly, maybe I'll give it another shot when this second comes out hehe
                                  Any ideas of how much will the plugin cost?

                                  André Thomé Barbosa
                                  Architecture and Product Ilustrator.

                                  Be sure to check my channel, plenty of SketchUp modelling videos and some tutorials.
                                  http://www.youtube.com/andretbms

                                  1 Reply Last reply Reply Quote 0
                                  • D Offline
                                    d12dozr
                                    last edited by

                                    @andretbms said:

                                    Any ideas of how much will the plugin cost?

                                    http://forums.sketchucation.com/viewtopic.php?f=323&t=34868

                                    3D Printing with SketchUp Book
                                    http://goo.gl/f7ooYh

                                    1 Reply Last reply Reply Quote 0
                                    • 1
                                    • 2
                                    • 2 / 2
                                    • First post
                                      Last post
                                    Buy SketchPlus
                                    Buy SUbD
                                    Buy WrapR
                                    Buy eBook
                                    Buy Modelur
                                    Buy Vertex Tools
                                    Buy SketchCuisine
                                    Buy FormFonts

                                    Advertisement