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    SDS2 doodles

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    • pilouP Offline
      pilou
      last edited by

      Yes : limits are numbers of polygones 😉

      Just discover this that show a real mix between organic and mechanical forms by a ZBrush Master Scott Spencer
      (15 free videos) + file included ☀

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • daleD Offline
        dale
        last edited by

        @honoluludesktop said:

        Hmmmm........Not enough to convince me. Any SDS begins with a cubic volume then results in a model. This is OK for most, but the SDS would have to look into Michelangelo's mind to see his vision. Or, Michelangelo would have to have the ability to form the cubic volume that would result in his vision.

        No need to debate this situation, genius requires a different kind of tool. At least when it comes to carving marble. Most SDSs would be OK for me.

        Honolulu
        I think in essence Michelangelo did start with a cubic volume, it was a block of marble. And although we would have had to have a lot more knowledge about him than we do, I wonder when he walked up to the volume that contained "David" if he actually envisioned it, or if the material, and it's limitations guided him to arrive at the final work.
        I'm not so sure that a similar subtractive method could not be applied to this new tool, or if in actuality that is what we are doing in a pared down manner. Blocking out the desired form, and working with finer tools to arrive at the end result, all the while working with the inherent limitations (of the medium)
        I think Michelangelo also had another tool on his side, even aside from his genius, and one that the 21st Century is reluctant to give us. Time
        Cheers

        Just monkeying around....like Monsanto

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        • michaliszissiouM Offline
          michaliszissiou
          last edited by

          honoluludesktop, dale, chippwalters, solo, liam887, stinkie, I hope I didn't forget anyone, thanks for your comments on my thread. The good and the bad ones. 🤣

          @honoluludesktop, You mentioned michelangelo, you haven't convince me either if you understand what precision means for an artist. See this Dürer's drawings here.
          I posted so many decimated versions of digital sculpts on this forum, please, precision may have a quite different meaning for me. Especially when I try to have some fun.


          durer-head-as-an-assembly-of-geometrical-planes-fig_5.jpg

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          • daleD Offline
            dale
            last edited by

            michalis
            In my above ramblings I forgot to mention how inspirational your work has been. I can't wait to see how far you push the Artisan boundary.

            Just monkeying around....like Monsanto

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            • michaliszissiouM Offline
              michaliszissiou
              last edited by

              @dale
              This Dürer's way is what we have to follow before going for subdivisions and more sculpting. Construction of faces, the armature of digital sculpting.
              My problem here is SU, Please, give me a tool to disable snapping. Move parallel to camera view, move respects symmetry, this is what we need for sculpting. SU became useless for me just because of this!
              Issues like the above is what I would like to discuss here, not what artisan does because what it really does (IMO) is to indicate the limits of SU.

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              • daleD Offline
                dale
                last edited by

                michalis
                Have the Ruby Gurus had a shot at disabling snapping? Or does the API not allow programmers to change core processes. (probably a dumb question from a non-programmer)

                Just monkeying around....like Monsanto

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                • michaliszissiouM Offline
                  michaliszissiou
                  last edited by

                  Maybe so, we must have a key for enabling disabling snapping. It can't work otherwise.

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                  • honoluludesktopH Offline
                    honoluludesktop
                    last edited by

                    Wow, Guess I must have offended all the fine artist judging by the responses to my post. Sorry fellow geniuses.>_<

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                    • chippwaltersC Offline
                      chippwalters
                      last edited by

                      @michaliszissiou said:

                      Maybe so, we must have a key for enabling disabling snapping. It can't work otherwise.

                      I think what you mean to say is "I can't make it work for projects I want to complete, otherwise." I have no problem making Artisan and SketchUp do what I need it to do.

                      Currently working with Cross-Reality technologies

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                      • michaliszissiouM Offline
                        michaliszissiou
                        last edited by

                        I mean that I have a problem related with SU snapping methods. I always had. In fact when sculpting I don't need snapping at all.

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                        • chippwaltersC Offline
                          chippwalters
                          last edited by

                          @michaliszissiou said:

                          I mean that I have a problem related with SU snapping methods. I always had. In fact when sculpting I don't need snapping at all.

                          Agreed.

                          Currently working with Cross-Reality technologies

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                          • E Offline
                            Ecuadorian
                            last edited by

                            I keep reading the thread's title as "SDS2 noodles". Yummy...

                            -Miguel Lescano
                            Subscribe to my house plans YouTube channel! (30K+ subs)

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                            • N Offline
                              nomeradona
                              last edited by

                              i am salivating with this artisan.

                              visit my blog: http://www.nomeradona.blogspot.com

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                              • A Offline
                                andretbms
                                last edited by

                                Awesome work! I never figured out how to use SDS1 properly, maybe I'll give it another shot when this second comes out hehe
                                Any ideas of how much will the plugin cost?

                                André Thomé Barbosa
                                Architecture and Product Ilustrator.

                                Be sure to check my channel, plenty of SketchUp modelling videos and some tutorials.
                                http://www.youtube.com/andretbms

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                                • D Offline
                                  d12dozr
                                  last edited by

                                  @andretbms said:

                                  Any ideas of how much will the plugin cost?

                                  http://forums.sketchucation.com/viewtopic.php?f=323&t=34868

                                  3D Printing with SketchUp Book
                                  http://goo.gl/f7ooYh

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