Help! What is going on with this texture?
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Is it a skewed or otherwise distorted texture?
Try this...turn on hidden geometry, right click on the texture -> Make Unique Texture
If that doesn't work, try subdividing the face by drawing lines across it (then hide them for the render)
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@d12dozr said:
Is it a skewed or otherwise distorted texture?
Try this...turn on hidden geometry, right click on the texture -> Make Unique Texture
If that doesn't work, try subdividing the face by drawing lines across it (then hide them for the render)
the same texture was scale twice. this must be the problem. your tip did not work: the texture rendered black. what I did that did work was to duplicate the texture, change its name and re-apply it. thanks anyway.
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Glad you got it
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Edson,
Was the texture not applied to a back face (and on the front face inside the wrong one)? That would explain also (and probably explain why your workaround worked).
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@gaieus said:
Edson,
Was the texture not applied to a back face (and on the front face inside the wrong one)? That would explain also (and probably explain why your workaround worked).
csaba,
it surely could. I was using this and other context elements from several older projects thus I do not remember when I modeled that. one of the things I did was to reverse the face before trying the other steps.
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