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A little animation using sections

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  • H Offline
    Humpmetwice
    last edited by 26 Jan 2011, 16:14

    I was wondering if anyone had any ideas on how to make this little animation better? I know I could render it some how but I have no idea how its done! I have downloaded Kerkythea to start with. I was just wondering was there anything anyone thought I could do more short of rendering it?

    Thanks Kurt

    [flash=800,500:32mj4xhp]http://www.youtube.com/v/Y7hc1YDWfZI?fs=1&hl=en_US[/flash:32mj4xhp]

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    • G Offline
      Gaieus
      last edited by 26 Jan 2011, 16:47

      I do not think it could be done with Kerkythea (from SketchUp). However there is KeyFrame Animation now ($ but has a trial version) that you could try. Also, that post contains a bunch of references to other animation plugins.

      Gai...

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      • J Offline
        Jean Lemire
        last edited by 28 Jan 2011, 02:06

        Hu Kurt, hi folks.

        Unless it is intentional, I would try with Scene Delay set to 0 to avoid these pauses. The animation would be fluid from start to to finish.

        Great show, by the way.

        Just ideas.

        Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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        • D Offline
          Dave R
          last edited by 28 Jan 2011, 14:23

          One thing that bothers me as I watch it is what looks like unnecessary camera movement. I find that very distracting. As Jean said, set the scene delay to 0. I'd also set the frame rate higher so the animation is smoother.

          Etaoin Shrdlu

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          (THERE'S NO PLACE LIKE)

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          M30

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          • H Offline
            Humpmetwice
            last edited by 28 Jan 2011, 18:28

            Thanks guys, I'm working on some of your suggestions right now.

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            • G Offline
              Gaieus
              last edited by 29 Jan 2011, 08:08

              @dave r said:

              One thing that bothers me as I watch it is what looks like unnecessary camera movement. I find that very distracting.

              True. When you make such animations, it is recommended to keep one camera spot fo all scenes (or just change the camera where necessary). I have also been playing with similar things (although often just export shorter parts and then compile the video in an external editor including images and transitions). Not great examples but may give some ideas:

              Medieval houses
              [flash=480,385:1dzrp3ei]http://www.youtube.com/v/ZyNWG7woMnM?fs=1&hl=en_US[/flash:1dzrp3ei]

              YouTube - A Late Roman Basilica
              [flash=480,385:1dzrp3ei]http://www.youtube.com/v/QxiFQtdR344?fs=1&hl=en_US[/flash:1dzrp3ei]

              There is camera movement here but not when things appear/disappear:

              Phases of an archaeological excavation
              [flash=480,385:1dzrp3ei]http://www.youtube.com/v/bKsEpF1Neh0?fs=1&hl=en_US[/flash:1dzrp3ei]

              Gai...

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              • H Offline
                Humpmetwice
                last edited by 29 Jan 2011, 14:41

                Yours looks a lot better than mine will ever I believe Gaieus but I have tweaked the video with some of you guys suggestions.

                [flash=600,400:3cqgphkm]http://www.youtube.com/v/qOFGS3Wwh4Y?fs=1&hl=en_US[/flash:3cqgphkm]

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                • H Offline
                  Humpmetwice
                  last edited by 29 Jan 2011, 14:53

                  I also wanted to say the plugin Camera Stats I think by Martin Rinehart help a whole lot in keeping the camera where I wanted it in each scene.

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                  • G Offline
                    Gaieus
                    last edited by 29 Jan 2011, 16:01

                    I think it's much better now! 👍

                    However the frame rate still seems to be a bit jaggy. How many frame per second did you export it?

                    Gai...

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