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OBJ file manipulator = ?

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  • A Offline
    agamemnus
    last edited by 24 Jan 2011, 18:55

    Hi guys,

    I am exporting my Sketchup models into .OBJ and .MTL files. I don't have any way to manipulate where the associated textures are stored, and what their filename is. For instance: sometimes, I want to use one texture for two different models, but Sketchup imports them into separate directories.

    Does anyone know of a good program that lets me manipulate this header info? Thanks!

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    • T Offline
      TIG Moderator
      last edited by 24 Jan 2011, 20:33

      @agamemnus said:

      Hi guys,

      I am exporting my Sketchup models into .OBJ and .MTL files. I don't have any way to manipulate where the associated textures are stored, and what their filename is. For instance: sometimes, I want to use one texture for two different models, but Sketchup imports them into separate directories.

      Does anyone know of a good program that lets me manipulate this header info? Thanks!

      The OBJ file says which 'object' get which material - open it in Notepad [osa] to read it...
      Open the MTL file and you will see the material name. color and file paths & folder name to the their textures [if any]...
      You can edit these and the specified files will be used instead.......

      TIG

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      • A Offline
        agamemnus
        last edited by 25 Jan 2011, 19:06

        Thanks!

        facedesk

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