sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Tutorial > Texturing] Texturing an arch - #2

    Scheduled Pinned Locked Moved SketchUp Tutorials
    sketchup
    87 Posts 18 Posters 32.5k Views 18 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • charly2008C Offline
      charly2008
      last edited by

      Hi Gaieus,

      after reading this thread, I played again with the UV tool "Lithunwrap (FREE). I have now figured a little bit out how to adjust the model to a texture. Basically, it's very simple at least for simple surfaces. I made a arc face with Shape Bender and applied a brick texture. Then exported the model from Skettchup as a 3ds file (Options: Preseving texture coordinates).

      You have to rotate all faces horizontally, aftterwards move the vertices to close the gaps between the faces. This us not a tutorial but only the first steps with this tool. My result is not yet perfect. if I am better familiar with it, I will describe in more detail. You should give it a try.

      Charly


      1.jpg


      2.jpg


      3.jpg


      5.jpg


      6.jpg


      7.jpg


      8.jpg


      10.jpg

      He who makes no mistakes, makes nothing

      1 Reply Last reply Reply Quote 0
      • GaieusG Offline
        Gaieus
        last edited by

        @charly2008 said:

        My result is not yet perfect. if I am better familiar with it, I will describe in more detail.

        Well, at least it is promising.

        Obviously the more segments you are working with, the smoother the UV mapping wil be (I would place those bricks vertically though).

        There are all these nice but essentially 3rd party tools (including plugins) for SU now but I ma sure the ultimate solution would be something natively built in.

        @leedeetee said:

        but does this technique work when you want to apply bump maps for rendering, do you know?

        Yes, in the first post I even mentioned Twilight and Thea. The renderer uses the UV mapping derived from the diffuse map to apply it on the bump / other map(s)

        Gai...

        1 Reply Last reply Reply Quote 0
        • C Offline
          constell
          last edited by

          Very good.
          thanks.

          1 Reply Last reply Reply Quote 0
          • GaieusG Offline
            Gaieus
            last edited by

            Glad you like it 😉

            And welcome to SCF! 👍

            Gai...

            1 Reply Last reply Reply Quote 0
            • D Offline
              dorfpunk
              last edited by

              This is great. I do wish I had come across this about 6 weeks ago before I lost my mind trying to this all manually and eventually giving up thinking that maybe noone will notice that I had bodged it.

              Note to self: Ask questions: someone, somewhere (probably here) will know the answer.

              Thanks

              it's a beautiful night - you can almost see the stars

              1 Reply Last reply Reply Quote 0
              • romboutR Offline
                rombout
                last edited by

                im trying to do this trick on the side of this mesh i made, its a magazine. I did to pull trick of earlier but know when i try cant get the texture to follow the quads no more. if i tell it know to fit the quads it turns 90deg. the preview is how it was but when i apply this to a new model the trick doesn't work any more

                *edit, just checked if i started from scratch again it actually does work. i copied the top part and than reconnected all pieces again by hand making the faces. When i than apply fit to quads i does work again


                Schermafbeelding 2011-12-27 om 23.11.27.png

                1 Reply Last reply Reply Quote 0
                • thomthomT Offline
                  thomthom
                  last edited by

                  If the side is built of quads, then you might find QuadFace Tools easier to use for texturing.

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

                  1 Reply Last reply Reply Quote 0
                  • GaieusG Offline
                    Gaieus
                    last edited by

                    Ah well, Quad Face Tools were not available at the time of this tutorial...

                    Gai...

                    1 Reply Last reply Reply Quote 0
                    • T Offline
                      thor1902
                      last edited by

                      okay hi, i have followed every instruction as best as i could, but its not working!! please help

                      1 Reply Last reply Reply Quote 0
                      • thomthomT Offline
                        thomthom
                        last edited by

                        @thor1902 said:

                        okay hi, i have followed every instruction as best as i could, but its not working!! please help

                        Can't help until you describe what "isn't working". Consider this - it's like going to the doctor saying "I'm sick" - then nothing more.

                        What isn't working?
                        What did you expect to happen?
                        What have you tried?
                        Any error messages?
                        SketchUp version and OS version?

                        Help us help you.

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

                        1 Reply Last reply Reply Quote 0
                        • GaieusG Offline
                          Gaieus
                          last edited by

                          What TT says. even post your model if that helps us with understanding where it's gone wrong.

                          Gai...

                          1 Reply Last reply Reply Quote 0
                          • T Offline
                            thor1902
                            last edited by

                            @gaieus said:

                            What TT says. even post your model if that helps us with understanding where it's gone wrong.

                            OS version is win7 64 bit
                            SU version is pro 8

                            now for what's wrong, i have no idea, no error message, nothing in ruby window when im running the plugin.
                            oh and im a complete nob it seems when it comes to SU after looking on this site


                            arch.skp

                            1 Reply Last reply Reply Quote 0
                            • GaieusG Offline
                              Gaieus
                              last edited by

                              So what's wrong with this arch? (True that it kind of "stretches" the texture but that's inevitable with this kind of mapping) Or you meant to attach something else (this seems to be my own, custom material)?


                              arch.png

                              Gai...

                              1 Reply Last reply Reply Quote 0
                              • T Offline
                                thor1902
                                last edited by

                                @ Gai
                                it dosen't seem to matter what texture i use, they dont foolow the curve, im seeing all these terms like quads and subdivide, like i said i am a complete noob, what do these terms mean?

                                1 Reply Last reply Reply Quote 0
                                • T Offline
                                  thor1902
                                  last edited by

                                  never mind, i have decided to give up 😞

                                  1 Reply Last reply Reply Quote 0
                                  • GaieusG Offline
                                    Gaieus
                                    last edited by

                                    Don't give up but post the model you have problems with. This is exactly the place you could/should learn these things. BTW what arch are you trying to texture (and where is it going to be built in)?

                                    Gai...

                                    1 Reply Last reply Reply Quote 0
                                    • T Offline
                                      thor1902
                                      last edited by

                                      that's part of my "problem", i don't know what it is that i am doing wrong, and my last skp. file i posted was my own

                                      1 Reply Last reply Reply Quote 0
                                      • GaieusG Offline
                                        Gaieus
                                        last edited by

                                        And I exported that image above from this file. To me, it seems to be correct (within the possibilities with this kind of mapping). At least try to tell what you do not like in that arch.

                                        Is this file that you have problems with? It seems that you may have incidentally shared another file. At least this material in here is what I made for another project (even the name is in Hungarian). I have shared it here somewhere but I can also imagine you somehow uploaded this instead of the one you have problems with?


                                        arch2.png

                                        Gai...

                                        1 Reply Last reply Reply Quote 0
                                        • micioneM Offline
                                          micione
                                          last edited by

                                          GAIEUS,
                                          can you please explain in detail how to get this? (see photos)
                                          I'm trying with tools diFredoScale, but ... I do not get results
                                          thanks


                                          capture-20120513-162510.jpg

                                          1 Reply Last reply Reply Quote 0
                                          • GaieusG Offline
                                            Gaieus
                                            last edited by

                                            You need to have slicing off (right click after selected Radial Bend of Fredoscale)

                                            slicing-off.png
                                            or you can enter the "fine tuning" dialog by pressing the TAB key then.

                                            slicing-parameters.png

                                            Gai...

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 5 / 5
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement