[REQ] Texture/material brush
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I have no clue if this is already available, as I have no idea how to even search for it.
I'd like a tool that I can use as a brush and maybe even a spray effect for applying materials to faces.
I was using Thomthoms 'Front-face' tool and while hovering over faces to change their direction I realised how helpful this would be for applying a texture on a heavy mesh model.So if anyone know if this already exists please direct me to it and if it does not exist, would any guru out there consider it?
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Yeah, I've got a spider model that could use a spray paint effect on its body. The markings are so freeform and colorful that I do not know what render program could accomplish this. So, a tool like your idea would be great. While you wait, look up images of Leucauge Venusta Florida Orchard Spider. Or not. Hope somebody comes up with something.
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@solo said:
I was using Thomthoms 'Front-face' tool
did you mean to say "Tomasz"? -
Oops.
I meant Tomasz.
(Thomasz - Thomthom, sound similar)
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I you can natively import skp files into Photoshop cs4 and above, and then use the 3d tools there. I'm not 100% but I'll check. Here is a video of the painting tools.
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Please do, I'd actually like to be able to export a component to Photoshop, paint it then return it to SU.
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i'm using cs5 and don't see .skp available - however, .dae, .kmz, .3ds, and .obj are, so it shouldn't be too complicated to export and import back, right?
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If indeed Photoshop can do this and able to import .skp, then maybe we can get a plugin that can export component with a right click menu option.
Could be awesome if it works.
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Having something like Deep Paint 3D inside SketchUp would be pure awesomeness.
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I think .dae, obj or some other format needs to be used. No .skp import in CS (Design premium).
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@solo said:
Please do, I'd actually like to be able to export a component to Photoshop, paint it then return it to SU.
http://www.lynda.com/home/Player.aspx?lpk4=46318
http://forums.sketchucation.com/viewtopic.php?f=323&t=23595&hilit=Photoshop&start=30
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