Help with this 3d wall Panel
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Kalu,
You are again casting slurs in your first sentence, 'Eli and his foloowers'! I presume you meant to write 'followers'!
I and the others that have commented on your attitude ARE NOT followers of Eli. As for myself, it is my job to maintain reasonable standards here on SketchUcation. I intend to do this at all times.
As for your last sentence, 'but I rather learn'! It looks to me that you are not interested in learning good manners and when to admit you have made a mistake and offer an apology. Unless you do so shortly I regretfully will ban you from SCF.
Mike
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This is an update in Vray, PH. not quite there...
I use displacement (2) and I invert the Image in PH and use levels to adapt the contrast to create the bump map.
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@ely862me said:
Let see what is the problem ,where u get stuck.
Thank you for your time and help , I apology for my comments you are great.
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Can we consider this unfortunate incident over? Kalu if you've a model already made but not what you need could you upload to see where your problem lies?
It will help to see your exact failing and we can continue from there?
Rich
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On a less serious note, here's my superfast super simple non accurate attempt which may be easier to understand for a beginner, but you need the Subdivide and Smooth plugin.
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Thank you Marian for the quick Tutorial I will try that. I attach the Vray displacement model that I use now.
Thanks for your quick and great tutorial.
PS. What is the SDS plugin for softness?
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@kalu said:
PS. What is the SDS plugin for softness?
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@kalu said:
Thank you Marian for the quick Tutorial I will try that. I attach the Vray displacement model that I use now.
Thanks for your quick and great tutorial.
PS. What is the SDS plugin for softness?
You're welcome.
SDS(Subdivide and Smooth)- It does what it says in the name, subdivides the polygons, multiplying them and then applies smoothing. You can clearly see the effect of SDS in the last part of my tutorial.
It does cost $20 dollars but it's worth it, maybe not completely for this project but I guarantee you'll need it on future projects where organic modeling is requiered. -
Play with vertices and edges to define shape then subdivide as needed, group before subdividing as then you can use crease tool for corners and that will enable you to stack panels without gaps.
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How did you do that ely.
Imported jpeg, traced over the lines. grouped it??, then sub divide in sks is that this http://www.smustard.com/script/SubdivideAndSmooth
Looks good.
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