Model This: Sofas
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@gaieus said:
@unknownuser said:
@solo: how did you made those places where the buttons are? As I can see, the proxy doesn't have any deformations.
@solo said:
...I used SDS sculpt for button indentations (new)...
Yes, that is what I can not figure how he did ! ... as the proxy is flat on that areas.
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That's some new feature of SDS2 (still alpha)
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It had to have been done after subdividing so the proxy would not show anything.
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The reason I asked for the proxy was that I was trying to do this exact shape yesterday with SDS using the polygon tool.
In the end I did it in Blender, exported/imported yadda yadda yadda
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Thanks Eric, these sofas are really nice, make a good training.
Here is my version, took quite some time though.
Actually I lost track of the proportions while trying to figure out how to get the button indentations right, but I think it looks quite ok.SDS1, Weld, Tube Along Path;
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Wow, very well done.
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Awesome modeling everyone! Let's see some more!
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So, when SDS2 comes out will SDS1 become free? If so, I'll probably try that out before purchasing v2.
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I'll post a quick tutorial tomorrow on the sculpting tool, I just upgraded both my router and TV today so my wireless network is currently down.
Anyone seen the image on the new LED tv's? OMG!!!
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Wow! I've never seen the diva sofa set and I REALLY like it a lot!!
Nice modeling guys, you have done them great justice!
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Here is a quick peak of how I did the indentations using SDS2 sculpting.
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Can I say that is badass, as badass as it looked at Basecamp?
Oh, I just did say it was badass. -
It's sick! (using my kids vocab)
This (soon to be released) plugin opens a whole now dimention to modeling in SU, nothing is impossible...okay except for SU's poly limits that is.
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@solo said:
It's sick! (using my kids vocab)
This (soon to be released) plugin opens a whole now dimention to modeling in SU, nothing is impossible...okay except for SU's poly limits that is.
Model looks good.
Hopefully we got SDS2 before x-mas? Not that I am happy with SDS v1, but v2 workflow looks really good - cannot wait.
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I have no idea regarding the release date, there is still much to refine and stuff to add at this point, but can say so far the features I have tested are awesome and very robust (not a splat yet).
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@solo said:
...and very robust (not a splat yet).
Except for the one in your chair when you shit yourself at how badass this plugin is
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WOW that's impressive to see the SDS tool comes alive. I love how Pete (Solo) use the SDS to model his version. I've learned so much about SDS just with this exercise. great job guys.
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WHOA this is unbelievable!!!!
Any tutorials on this guys? So is that just 1 plug in that does all this??
LOVE IT!
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When do you run the lines2cylinder ruby? Do you have to do this after SDS by selecting a path of really short lines? And what is lines2cylinder? is that the same thing as Pipe Along Path?
-Brodie
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Yes, after I subdivided the mesh I made it a group then using TOS (tools on surface) I created the path for piping.
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