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    Should I be careful with very small models?

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    • P Offline
      pdwyer
      last edited by

      I was trying the blender "precision modelling" tutorial for 608 bearing with SU8 to see if I could and to learn along the way ( http://www.rab3d.com/tutorial.html ) and I came across a couple of issues that I wanted to check where SU issues or user issues (ie my fault) The entire model is only 7mm wide and I had the model precision set to mm and 3 decimal places or precision but I found some things didn't work.

      1. The Curve tool wouldn't really work, I couldn't create a curve that small
      2. FollowMe run on a complex face lost a lot of it's complexity and just spun the outline.

      I ended up getting around these with the rotation tool after scaling up by x10 (and still having problems with curve and follow me). Did I hit an SU limitation?

      Got done though πŸ˜„ These are great tutorials and the guy who puts them together is, well, Precise!

      SU Screenshot

      608 Bearing.jpg

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      • GaieusG Offline
        Gaieus
        last edited by

        @pdwyer said:

        I ended up getting around these with the rotation tool after scaling up by x10 (and still having problems with curve and follow me). Did I hit an SU limitation?

        Yes, it is a limitation and you got the workaround right.

        In my workflow I generally model in centimetres. When I need to model such small things, I switch to metres but still go on as if I were modelling in cm (as an input) which results in a 100x scale model which I can rescale at the end.

        You can also try this method (so that you can avoid calculating all the time).

        Gai...

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        • P Offline
          pdwyer
          last edited by

          Cheers! Good to know it was the 'paintbrush' this time and not the user πŸ˜›

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          • Dave RD Offline
            Dave R
            last edited by

            Nice work on those bearings.

            I thought I would add a little tip I've found useful. If I am drawing something that will end up with the tiny faces problem, I will make a component before I do whatever it is that would create those holes. Then I make a copy and move it off to one side. I scale that copy up by a factor of 100 or maybe more and edit it as needed. When I've finished, I close the giant component and delete it. This tricks SketchUp into creating the tiny faces and I don't have to scale back down. I'm working in decimal inches so I can't do what Csaba does quite so easily.

            Etaoin Shrdlu

            %

            (THERE'S NO PLACE LIKE)

            G28 X0.0 Y0.0 Z0.0

            M30

            %

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            • EscapeArtistE Offline
              EscapeArtist
              last edited by

              @dave r said:

              Nice work on those bearings.

              I thought I would add a little tip I've found useful. If I am drawing something that will end up with the tiny faces problem, I will make a component before I do whatever it is that would create those holes. Then I make a copy and move it off to one side. I scale that copy up by a factor of 100 or maybe more and edit it as needed. When I've finished, I close the giant component and delete it. This tricks SketchUp into creating the tiny faces and I don't have to scale back down. I'm working in decimal inches so I can't do what Csaba does quite so easily.

              That is an excellent idea.

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              • P Offline
                pdwyer
                last edited by

                πŸ‘

                Nice idea!

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                • majidM Offline
                  majid
                  last edited by

                  @pdwyer said:

                  :thumb:

                  Nice idea!

                  πŸ‘

                  My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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