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Should I be careful with very small models?

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  • P Offline
    pdwyer
    last edited by 12 Dec 2010, 11:25

    I was trying the blender "precision modelling" tutorial for 608 bearing with SU8 to see if I could and to learn along the way ( http://www.rab3d.com/tutorial.html ) and I came across a couple of issues that I wanted to check where SU issues or user issues (ie my fault) The entire model is only 7mm wide and I had the model precision set to mm and 3 decimal places or precision but I found some things didn't work.

    1. The Curve tool wouldn't really work, I couldn't create a curve that small
    2. FollowMe run on a complex face lost a lot of it's complexity and just spun the outline.

    I ended up getting around these with the rotation tool after scaling up by x10 (and still having problems with curve and follow me). Did I hit an SU limitation?

    Got done though πŸ˜„ These are great tutorials and the guy who puts them together is, well, Precise!

    SU Screenshot

    608 Bearing.jpg

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    • G Offline
      Gaieus
      last edited by 12 Dec 2010, 11:50

      @pdwyer said:

      I ended up getting around these with the rotation tool after scaling up by x10 (and still having problems with curve and follow me). Did I hit an SU limitation?

      Yes, it is a limitation and you got the workaround right.

      In my workflow I generally model in centimetres. When I need to model such small things, I switch to metres but still go on as if I were modelling in cm (as an input) which results in a 100x scale model which I can rescale at the end.

      You can also try this method (so that you can avoid calculating all the time).

      Gai...

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      • P Offline
        pdwyer
        last edited by 12 Dec 2010, 12:03

        Cheers! Good to know it was the 'paintbrush' this time and not the user πŸ˜›

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        • D Offline
          Dave R
          last edited by 12 Dec 2010, 12:27

          Nice work on those bearings.

          I thought I would add a little tip I've found useful. If I am drawing something that will end up with the tiny faces problem, I will make a component before I do whatever it is that would create those holes. Then I make a copy and move it off to one side. I scale that copy up by a factor of 100 or maybe more and edit it as needed. When I've finished, I close the giant component and delete it. This tricks SketchUp into creating the tiny faces and I don't have to scale back down. I'm working in decimal inches so I can't do what Csaba does quite so easily.

          Etaoin Shrdlu

          %

          (THERE'S NO PLACE LIKE)

          G28 X0.0 Y0.0 Z0.0

          M30

          %

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          • E Offline
            EscapeArtist
            last edited by 12 Dec 2010, 15:18

            @dave r said:

            Nice work on those bearings.

            I thought I would add a little tip I've found useful. If I am drawing something that will end up with the tiny faces problem, I will make a component before I do whatever it is that would create those holes. Then I make a copy and move it off to one side. I scale that copy up by a factor of 100 or maybe more and edit it as needed. When I've finished, I close the giant component and delete it. This tricks SketchUp into creating the tiny faces and I don't have to scale back down. I'm working in decimal inches so I can't do what Csaba does quite so easily.

            That is an excellent idea.

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            • P Offline
              pdwyer
              last edited by 12 Dec 2010, 15:29

              πŸ‘

              Nice idea!

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              • M Offline
                majid
                last edited by 12 Dec 2010, 21:33

                @pdwyer said:

                :thumb:

                Nice idea!

                πŸ‘

                My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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