Stupid rendering question
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I am trying to render something in Kerkythea. I export the model and open it in Kerky but when I click the object to apply a texture to it, it selects the whole model. Do I need to explode the model before exporting? Sorry for asking such a dumb question.
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You need to apply different materials (textures) in SU because KT "reads" the geometry depending on materials you've applied on it: same material=same geometry.
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Ahhh! Gotcha'! Thanks a ton for helping me out.
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Also, by applying the materials in SU, you also assign UV mapping to them (how big the texture should be, what the orientation is should be etc.). This info is also needed for Kerky to work correctly if you are working with image based materials and not with pure colours.
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