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    Need help converting a 3ds file to a skp file

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    • S Offline
      smellerbee
      last edited by

      Hi guys Durrant here, i came across some useful contemporary/modern pieces of furniture i could use for my model but they have no texture and are oversized when i import the 3ds file into sketchup.

      Thanx

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      • B Offline
        Builder Boy
        last edited by

        If they are too big, just scale them down to the right size with the scale tool. (Press S to activate the tool, or find it under the tools menu) πŸ˜„

        Now about the textures... Sorry, I don't use 3ds files, so I don't know that to tell you 😳

        All my plugins

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        • andybotA Offline
          andybot
          last edited by

          I have rarely had any success in bringing in textures through 3DS import. If you have the original material folder for the file, you may need to manually set up the materials in SU. If you have a way to convert the 3DS file to DAE - I've had most success with getting the right scale and getting geometry to come in correctly. For materials, I've had most success with OBJ files. Good luck.
          -Andy

          http://charlottesvillearchitecturalrendering.com/

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          • S Offline
            smellerbee
            last edited by

            thank you guys, i resized the model and applied my own texture, but it took too much time as the model has too many lines on the model that i had to erase

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            • GaieusG Offline
              Gaieus
              last edited by

              When you import 3ds files, there is an option to merge coplanar faces. This should get you rid of most of the extra (triangulated) edges. Then you can additionally use some clean-up plugin like this one:
              http://forums.sketchucation.com/viewtopic.php?t=22920

              Gai...

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              • S Offline
                smellerbee
                last edited by

                thanks a bunch Gai, that fixed the problem

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