• Login
sketchucation logo sketchucation
  • Login
🤑 SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

[Tutorial] Textured tiles with displacement

Scheduled Pinned Locked Moved V-Ray
renderpluginsextensions
4 Posts 3 Posters 3.7k Views
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • D Offline
    DVERGER
    last edited by 6 Dec 2010, 13:54

    Petite explication pour créer une texture tuile en utilisant le canal Displacement de VRay for Sketchup :
    Little explanation for creating a texture tile using the channel of Displacement VRay for SketchUp:

    En premier récupérer ceci
    First get this: http://forums.sketchucation.com/download/file.php?id=4851&mode=view
    ou page 3 de ce topic
    http://forums.sketchucation.com/viewtopic.php?f=18&t=241&hilit=projection&start=30

    Puis suivre tout simplement l'image suivante
    Then simply follow the image below:

    http://i67.servimg.com/u/f67/14/67/27/19/creati10.jpg

    (remplir aussi les noirs de la texture)
    Ne pas oublier de grouper la surface et de selectionner tout l'objet avant de poser la texture
    Do not forget to bundle the surface and select the whole object before applying the texture
    , indispensable!!!!!.
    Vous devrier obtenir quelque chose comme ça
    you get something like that:

    http://i67.servimg.com/u/f67/14/67/27/19/rendu_11.jpg

    1 Reply Last reply Reply Quote 0
    • A Offline
      andybot
      last edited by 6 Dec 2010, 19:59

      That looks very nice. What is the displacement amount in the options menu? Do you change any of the other options - edge length, max subdivisions? It would be good to know the values you use.
      Thanks
      -Andy

      http://charlottesvillearchitecturalrendering.com/

      1 Reply Last reply Reply Quote 0
      • T Offline
        thomthom
        last edited by 6 Dec 2010, 20:31

        The multiplier would have to have been changed, as a multiplier of 1.0 means 1" displacement. A nice trick to set up displacement for metric values is setting the global multiplier so that the local values relate to your model units. If you work in mm then use 1.0 / 25.4

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

        1 Reply Last reply Reply Quote 0
        • D Offline
          DVERGER
          last edited by 7 Dec 2010, 08:45

          I did not change the value unless the multiplier.
          And I blur the displacement map.
          I work in cm.
          My values :


          Displace parametres.jpg

          1 Reply Last reply Reply Quote 0
          • 1 / 1
          1 / 1
          • First post
            1/4
            Last post
          Buy SketchPlus
          Buy SUbD
          Buy WrapR
          Buy eBook
          Buy Modelur
          Buy Vertex Tools
          Buy SketchCuisine
          Buy FormFonts

          Advertisement