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    The Follow Me Twist

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    • J Offline
      Jim
      last edited by

      Most of you know what happens when using the FollowMe Tool around a helix - the profile twists as in the following image:

      Untitled.png

      It seems to me that the resulting twisted geometry is seldom the expected or desired result.

      I was just curious if anyone relies on this twisting behavior, or uses it to advantage? Or should the default be to not twist?

      Hi

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      • thomthomT Offline
        thomthom
        last edited by

        I don't think I've ever had any benefit from the twist. How does one predict it?

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • GaieusG Offline
          Gaieus
          last edited by

          I have only heard complaints about it but cannot remember a case where it would've been useful to anyone. It doesn't mean that it cannot be useful of course but it has always been mentioned as a "limitation", not an advantageous feature.

          Gai...

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          • A Offline
            arjunmax09
            last edited by

            @jim said:

            when using the FollowMe Tool around a helix - the profile twists

            It seems to me that the resulting twisted geometry is seldom the expected or desired result.

            Does anyone know how to get rid of this undesired result and effectively extrude around a helix?

            when you fail at something....you haven't really failed...you've found one way the thing will not work out

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            • J Offline
              Jim
              last edited by

              @arjunmax09 said:

              Does anyone know how to get rid of this undesired result and effectively extrude around a helix?

              I'd like to keep this topic about the behavior of the Follow Me tool, and not about how to make a screw. For that, please refer to this topic. Thanks.

              Hi

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              • AnssiA Offline
                Anssi
                last edited by

                There is always the Follow Me and Keep ruby script, but it has the disadvantage of distorting the cross section shape and creating double the amount of faces compared to the built-in command, so for round tubes I always use that, despite the twisting.

                Anssi

                securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

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                • jeff hammondJ Offline
                  jeff hammond
                  last edited by

                  @thomthom said:

                  I don't think I've ever had any benefit from the twist. How does one predict it?

                  i think it might be predictable but i haven't ever tried to figure it out (and frankly, i don't care too πŸ˜„ )

                  SU follow-me keeps all the faces coplanar as if you were extruding the shape around a circle. that's the limitation that causes the twist.

                  1001bit will break the faces thus allowing for a non-twisting helix followme.


                  su follow-me vs. 1001bit

                  dotdotdot

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                  • Chris FullmerC Offline
                    Chris Fullmer
                    last edited by

                    My guess is it has something to do with what SU calls an "arbitrary axis rule" (pulled slightly out of context from the API).

                    Followme works nicely on a sphere. Try drawing a helical path over a sphere, then follow me along it. The face will align itself nicely onto the sphere.

                    Lately you've been tan, suspicious for the winter.
                    All my Plugins I've written

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